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A Comprehensive Beginners Guide to UDK – Day 2
basix

A Comprehensive Beginners Guide to UDK – Day 2

Tutorial Details
This entry is part 2 of 5 in the series A Comprehensive Beginners Guide to UDK

In this new tutorial series, Ivan Krushkov will be walking us through the very basics of the Unreal Development Kit (UDK). In this first part Ivan covered the actual interface itself, whilst in today’s tutorial he goes over how to use BSP brushes, how to place static meshes to populate your level and how to add in the lighting! If you want to get started creating your own content in UDK, this tutorial is for you.


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


Video 2

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


Video 3

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


Video 4

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


Video 5

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

This tutorial is Day 2 in a series – Go to Day 1.


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Tags: BasixUDK
  • tyh76

    I’m the first o yeah~~

  • http://3dessentials.com 3dEssentials.com

    UDK is awesome! Thanks for this series!

  • http://evandroteixeira.com MrBrownstoneMB

    Amazing tutorial, dude!

    Very helpful for beginners like me :)

    thanks!!!

  • Thiago Consolaro

    Thank you very much for this.
    The tutorials are great.

    • http://www.badgrenola.com Matt Brealey

      Glad you liked it Thiago!

      Matt

  • SayWhat?

    Nice tutorial, although it would be easier just to turn of the “snap-to-grid” option instead of changing the grid-size every 10 seconds. Especially when using custom meshes.

  • http://www.cgphilia.com CG Tutorials

    This is so great! THX

  • Chris

    nice videos

    i have one question

    im running the latest version March 2011 and in that “subtractive and addative level does not exist , when i hit the new scene icon.