Texturing a Human Face – Day 1: the UVW Unwrap

In this 2 hour, multi-part video tutorial, you will follow professional Game artist and teacher, Dan Cox, as he gives insight into his own thought process and workflow of how to go about unwrapping and texturing an existing human face. The techniques and theories that Dan teaches can be used in either video game or film work.

The first video will be 30 minutes dedicated to the process of unwrapping a human face in 3D Studio Max 9 (although the theories can be applied to any UVW unwrapping tools). The second part of the series will be an hour and a half, and will cover the process of texturing a face with very little or no photo texture, in Photoshop CS3.

Final Effect Preview

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

Don’t miss the second part of this amazing tutorial: Painting the Texture! – subscribe to Cgtuts+ by RSS.

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Discussion 31 Comments

  1. afroskate says:

    Thank you for this!

  2. John Doe says:

    Booya Firsties!

    MAn, I need to switch gears and start learining Max.
    No Maya lovins!

    • It’s pretty much the same thing in Maya, same goes for Blender or C4D. Only real difference is the tool names.

      • accessoire says:

        Agree. All you need to do is choose seams and unwrap and you’re done. Of course it’s more than one click but it’s that simple fundamentally

  3. Kckfm says:

    Make this for Cinema 4D please!:)

  4. hetors says:

    Wow!!!, I was waiting for this!!.
    Thanks!!

  5. gavin says:

    6:11 ish the sound overlaps but does not effect the tut. great job

  6. Hooper says:

    Cool! Nice!
    Love Max tutorials……where’s the download at though?

  7. silence says:

    why my safari can’t see this video….

  8. dawn says:

    Whoa – slow the playback speed down a bit! was going so fast I got a headache just from trying to follow the pointer! Other than that, very good manner of tutorial, I just really couldnt keep up – and Im not a beginner on max.

  9. looks like you are lsitening to some song in the tut…haha, what is it?
    I´m trying to adapt it this technique to Cinema 4D…just have to model a head first.

  10. riibu says:

    Nice, but u can’t push forward in the video =( Annoying hehe…

    But thank u very much!!!

  11. Rhey says:

    no open please”

  12. rene says:

    this video not work

  13. vic says:

    is there a direct download link to the video?? i want to watch and i have a 2day aftereffects batch render going on in bg and this new safari ‘update’ seems to act funny with video playback while i do bg renders. (don’t u love mac updates?) Jesus Hezalapholous Christ!!!!!

  14. chandan says:

    uvw unraping is fine

  15. Drew says:

    When I used 3DS Max, I sometimes used Pelt mapping, just to pull the ear apart, so nothing overlaps. Then relaxed slightly, to keep the shape. I also use select overlapped faces, and relaxed those. :)

    Nice tutorial!

  16. Vijay says:

    i want to download this 3ds max tutorial….
    please help me how to download this tutorial….

  17. Dalia Mondal says:

    this is amazing

  18. pali says:

    wht the hell is this

    mean ya its a nice tutotial bt its nt playing

    it takes sooo much of time

    plz add this on you tube or on torrent

  19. abdul hameed says:

    amazing Effect

  20. Arjun Yonjan says:

    Love from Anandapur, Nepal
    new into UVW unwrap
    wish i could get the project file.
    if u have a link mail me : a1y25@hotmail.com

  21. EXX says:

    i just wish if he explain more on what he did on the broken edges and the breaking too

  22. Tanveer says:

    hello everybody this is the coolest tut i had ever seen……….this is my humble request to maker of this tut please send me the project file plzzzzzzzzzz because as i was implementing same techniques on the face that i had made was not working fine and i was getting many problems .So plz send me project file on my e-mail tanveer.singh926@gmail.com

  23. Peter says:

    This is not a tutorial, this is just you maping a head. If it was tutorial you would explain how you do those things and not just power trough everything. This didnt help me at all.

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