Tutorial Details
- Software: Pixologic ZBrush
- Difficulty: Intermediate
- Estimated Completion Time: 2 Hours
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In today’s tutorial Shaun Keenan will take you through the process of sculpting clothing and accessories for a toon soldier character using Zbrush. This is a must watch for anyone interested in learning how to create detailed cloth or clothing for their characters. Over the course of this tutorial you’ll learn how to approach various parts of the character, some of the more theoretical aspects of character design, which brushes work best, and what you should pay attention to when creating a character for animation.
Introduction
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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
1. Sculpting The Pants
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2. Sculpting The Jacket
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3. Sculpting The Backpack
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4. Sculpting The Boots
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5. Final Soldier Detailing
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Editors Note* Video 5 contains no audio
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