Tutorial Details
- Software: Maxon Cinema 4D with the Mograph Module
- Difficulty: Beginner
- Completion Time: 15 - 30 min
- Additional Files/ Plugins: ProjectFiles.zip
Final Product What You'll Be Creating
Sound effector is a tool of the Mograph module in Cinema 4D that you can use to create animations which are perfectly matched to a sound or musical score. Through this tutorial you are going to learn how to use sound effector as well as its fine-tune function. We will also use Adobe After Effects to blend the animation that was exported from Cinema 4D with the sound track to make our final composition.
Step 1
Create a 50x50x50 Cube object.

Step 2
Add Cloner Object to the scene.

Step 3
Make the Cube a child of that Cloner object.

Step 4
Select the Cloner object, and under the Object tab, set the Count value to 15 and the P.Y value to 55.

Step 5
Add Sound Effector to scene.

Step 6
Be sure that that Sound Effector is enabled under the “Effectors” tab of Cloner object. If not, drag and drop the Sound Effector over that box.

Step 7
Select the Sound Effector object, and under the Effector tab, select a sound file to use. That file must be .wav file, otherwise it won’t work. Again under that tab select “Step” for “Apply mode”.

Step 8
Go to the “Parameter” tab. Under the Transform section, turn on the “Scale” option. Now enter 50 for the S.Z value and delete the P.Y value, which is set to default.

Step 9
Under same tab, go to the Color section and choose “User defined” for the Color Mode. Choose any color you wish. I prefer yellow. Then turn on the “Use Alpha/Strength” option.

Step 10
Select the Cloner object, and under the “Transform” tab, select another color to blend with previous color.

Step 11
Select the “Effector” object, and under the “Falloff” tab, choose “Box” as the “Shape”.

Step 12
Now you can edit that box anyway you like to get best result. I used 100x 480 x 820 for mine.

Step 13
Select the “Animation” layout.

Step 14
Go to the “Parameter” tab of “Sound Effector” and delete the value of S.Z which you had assigned before as 50. Press and hold to control key on your keyboard and click to little dot right near the S.Z section. It must turn to red.

Step 15
There should now be a key on timeline. Click over it and while pressing control key, and drag it to right side. This will copy it.

Step 16
Click over the new key, and under key properties, set the “Key Value” to 50.

Step 17
Return to standard layout. Add a “Floor object” (Object > Scene > Floor) to the scene, and rotate it by 90 degrees to create a wall.

Step 18
Create a new material. Choose a color, and turn on the “Reflection” channel. Now reduce the Brightness to 15% and set the “Blurriness” to 20%. Use that material on the “Floor” object.

Step 19
Add a Camera object and to set it as main camera. Click the little symbol right next to it.

Step 20
Right click the camera object and select the “vibrate” tag.

Step 21
Turn on the “Enable Position” and “Enable Rotation” options. Then set the Frequency of Position to 2, and choose “25 x 25 x 25″ for Amplitude. Set the Frequency of Rotation to 1, and choose “5 x 5 x 5″ for Amplitude.

Step 22
The sound track is approximately 668 frames long, so set the last frame to 668 on the timeline.

Step 23
Go to the Render Settings (Cmd + B), and navigate to the “Output” section. Here you can set the size of your video. At the bottom, set the range to “from” as “0 F” and “to” as “668 F”.

Step 24
Go to the “Save” section. Select “Quicktime movie” as the format, and choose the location and name to save the video as.

Step 25
Click the “Render in Picture View” button and wait for the render. It may take a while depending on your computer.

Step 26
Now open After Effects to combine the exported video with the sound. Go to (File > import > file) and then select the video file. Do the same thing for sound file.

Step 27
Select those two object, and drag and drop them onto the workflow beneath.

Step 28
Click the RAM Preview button, and you will see the combined result.

Step 29
Go to (File > Export) and select any file format you want your final video to be!. That’s it. You have successfully used Sound Effector. Now let’s see what you can make it do to!!

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WOW! That was sick! I can see this being integrated into a music video
Thanks for this tutorial!
f!*king brill!!!!
That’s a great feature for motion graphics work, thanks. Just a heads up at the end there though — better to use the Add to Render feature rather than File>Export. Add to Render (under Composition I believe) gives you more options on the output side. More customization = More betterness.
It’s lovely!
I’ve done something like that a couple of months ago, but I think mine is better looking
check it out: http://www.vimeo.com/10088122
I agree with you, absolutely yours looks better, well done
That was DOPE! Looks better too!
Hmm.. maybe you should have spent the time doing a tutorial then…
Wooow that was a great tutorial, THANKS!!
I have a request, I always have problems in finding trees or plants for C4D. I would really appreciate if ull do some tutorial about how to create trees\plants.
thank u for all ur tutorials!
N@N@
this isn’t a great example of the sound effector , and the camera vibrate that isn’t keyed makes for a nauseating view. SO much can be done with a little more polish, polygons, camera on a spline track that would still qualify as a simple animation.
thanks for cool tutorial..:)
Hello there… I did everything that you said but it still didn’t work for me… Do you know what is the problem?
I thought I had done everything as noted in the tutorial as well…. although I went back and Dogacan says you need to have the sound in .WAV format and I had used MP3. I though it would have made no difference but it sure does!
http://andyeveland.com/midnight-eq This is what I came up with…
Shady your video looks super cool! (Part 2 of the series?!?)
Thanks for the tutorial Dogacan, looking for more Cinema 4 tutorials in the future.
I never have seen so much video advertising on a website!
yay … i did it !
thanks
http://vimeo.com/16404768
Very cool and powerfull tut! Thanks a lot!
but when I switch to a song of my choice, nothing happens. the rectangles do not follow the beats of the music. will someone help me, I was very grateful.
Hello, im trying to create something similar but with a metaball trying to animate with sound effector.It looks like a kind of liquid moving to the beat of the sound.Any ideas?Thanks you
nice i made it with Eminem – Superman,
5 min song takes long to make you are warned!
Well great tut and all but the rendering (i calculated base on a frame render time average) would take 8 hours for me. NTY, it looks really cool, but i got to get rid of this 5 year old laptop of mine ;-;