Quick Tip: Basic HDRI Creation Inside Cinema 4D

Quick Tip: Basic HDRI Creation Inside Cinema 4D

Tutorial Details
  • Software: Maxon Cinema 4D
  • Difficulty: Beginner
  • Estimated Completion Time: 30 Minutes

Final Product What You'll Be Creating

In this quick tip you’ll learn how to create a basic high dynamic range image in Cinema 4D. Jamie Faulkner will walk you through the process of creating simple geometry and how to strategically place these objects to create your own truly unique HDRI’s. These of course can later be used in any 3d application for both custom lighting and reflections.


Today you will be learning how to create your own studio HDRI’s inside of cinema 4d using a few basic functions, HDRI’s are used in 3d programs to create realistic reflections and bring amazing lighting to your scenes.

Step 1

First we need to insert a sphere into the scene, leave it exactly where and give it a radius of 50.


Step 2

Now we need to create a basic material for our sphere, so create a new material and turn off the "Color" and the "Specular" options. Enable the "Reflection" tab and leave the settings as default.

Tutorial basic HDRI creation inside of cinema 4d

Step 3

Now we shall get on to creating our lights. Our lights will be simple so we’ll be creating a material just for luminance. We’ll disable the "Color" and "Specular" options like before, but Enable "Luminance" and set the Luminance "Brightness" to 220% to give us a bright light for the HDRI file (which will give us a dark but cool looking scene.) If you want it brighter, just go back and change the Luminance Brightness to something a bit higher.

Tutorial basic HDRI creation inside of cinema 4d

Step 4

We need to create some simple shapes to apply our luminance material to, so we’ll just create eight Planes. Create a single Plane with a Width of 25 and a Height of 400, and set the Orientation to +Z like so.

Tutorial basic HDRI creation inside of cinema 4d

Step 5

Now that you have the plane object, copy and paste it one at a time moving it on the "X" axis, 35cm at a time. Repeat this process until you have eight planes lined up. Then select the planes, Right Click and select "Group Objects", name this group ‘Strips’. Now Apply the luminance material to the ‘strips’ and apply the reflection material to the sphere. Move the ‘strips’ back on the Z axis 800cm, so you end up with something like this.

Tutorial basic HDRI creation inside of cinema 4d

Step 6

Now create some more basic shapes (like a Disc object.) Make the Outer Radius 25 and put it into a “Cloner” object, set the mode to "Radial" and change the plane from XY to XZ. Change the "Count" to 10 and the "Radius" to 150. Move the Cloner object above the sphere quite high. Then apply the the luminance material to the Cloner object. And you should have something like this.

Tutorial basic HDRI creation inside of cinema 4d

Step 7

Now create more objects which you can apply the luminance material to, such as a Sphere or more Planes (or just copy and past the Planes you already created) and position them around the Sphere. You should end up with something like this. It doesn’t have to be exact, as the objects will just be reflections and lights.

Tutorial basic HDRI creation inside of cinema 4d

Step 8

We now need to Right click on the original Sphere (with the reflection material), and go to Cinema 4d Tags>Bake Texture. Click on the "Bake Texture" tag of the Sphere and Copy the settings shown in the image below to your bake tag. But change the "Filename" to whatever you like, mine is saved to the desktop as ‘HDRI’.

Tutorial basic HDRI creation inside of cinema 4d

Step 9

Now go to the "Options" tab and check the "Reflection" box only. The sphere will be the source of HDRI, so the reflections that it sees in our set up will be what we see in the HDRI file. Now that all the settings are done you can click "Bake". Wait for the image to render and you should end up with something like I have in the image below. This is now a HDRI file and will be saved to the location you chose.

Tutorial basic HDRI creation inside of cinema 4d

Step 10

Now that you have your HDRI file, you can use it in your own scenes just by making a new scene. Add a Floor and Sky and turn ON "Global Illumination" (in the Render Settings,) and you should have a nice reflective studio HDRI scene. Thank you for reading and I hope this tutorial will help you.

Tutorial basic HDRI creation inside of cinema 4d

Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.

  • Chris

    Just I was looking for long time ago. Easy and cool, thanks…I’m sorry my English

  • Gokhan

    Awesome tips my friend,very useful,great sharing,Thank you ;)

  • http://www.kropped.com kropped

    I would of found this very useful when just starting using hdri’s – so great work, I’m sure people will appreciate this:)

  • Jamie faulkner
    Author

    Thank you for the positive feedback!

    I hope it helps :)

  • John

    Great tutorial!

  • David

    I’m new to lighting in C4D and kind of confused. In other exercises I’ve had to create spheres to surround the scene and apply the HDRI texture. Am I missing something here as to when/where the HDR is applied?

  • Jamie faulkner
    Author

    Well There’s different ways to apply HDRI’s Usually it’s a good idea for a sphere if you placing an object to make it look like it’s actually in the HDRI (In situ anyway) so it could be a HDRI of a room?

    But for me i use HDRI’s with the sky object…

    • David

      Thanks for the clarification!

  • whillOpkins

    Very very nice. thanks. (thanks too Jamie ;-) )

  • Robert

    How would I go about applying this to an object in a new scene? I tried making a new mat and then applying the rendered picture to it but that didn’t really work. I tried it like you recommended with a floor, sky, and global illumination turned on in the render settings and it didn’t really work out very well. I’m still pretty new at this, so thanks for any help.

    • http://insaneturnip.tumblr.com insaneTurnip

      Basically, make a sky and then go in Window > Content Manager, find your freshly made HDRI and drag&drop it on your sky as if it was a material you wanted to apply to it. There you go!

  • http://oaksdoaskdoa Kristijan

    Hey can some 1 make tutorial for this

  • SeanAni

    It’s really a great and valuable tutorial!~thank you so much~
    I have a tiny question here:)
    How can you make the ground so bright while the light is from the HDRI?^^

  • jamie
    Author

    I’m not sure what you mean by making the ground so bright?

    The HDRI should be on the sky object so the lights from the HDRI should be shining on the ground to give you the bright floor?

    Thanks

  • Nick

    i don’t understand this please make a video tutorial

  • jamie faulkner
    Author

    If a video tutorial is required I’d be happy to update with a video tutorial, I’d prefer to write because I hate the sound of my own voice but aslong as I don’t get angry comments I’m cool with it!

  • parviz

    I love cg tuts so much !!!

  • commodianus

    Great tutorial. It’s stuff like this, the little basic things that add up over time and create professionals.