Tutorial Details
- Software: Maxon Cinema4D, Adobe After Effects, CameraTracker plug-in
- Difficulty: Beginner
- Completion Time: 35 mins
- Scene File : SceneFile
- Footage: Footage.mov
Final Product What You'll Be Creating
In Part 2 of the Tuts+ network’s look at the new CameraTracker plugin from The Foundry, Marc Leonard takes us through how to use data exported from After Effects to reconstruct the original 2D plate within Cinema 4D, allowing us to place new elements in true 3D space.
Tutorial
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File size 237MB
This tutorial is Part 2 of an exclusive series being published today across the Tuts+ network. Click here to view Part 1 over on Aetuts+.
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nice!….waiting for the third one!!!
hello!
Where is the part 3?
How can I export my 3D object back to AE?
hi
Where is the part 3?
the render that i import to AE is not mach with the seen?
I think its inverse
?
help