Final Product What You'll Be Creating
In part two you’ll get an in-depth lesson on how real-world cameras work. Cyril provides detailed insight on working with focal length, aperture, depth of field and motion blur and how these principles and settings apply to your Cg cameras. Then it’s back to Cinema 4D where you’ll learn how to block out shot timing, and find the best camera positions for the animation by running through a detailed pre-visualization process.
In later lessons you’ll learn how to create realistic materials, setup a dynamic lighting rig, generate caustics and work with multi-pass rendering. Finally you’ll wrap things up by compositing the final animation in Adobe After Effects and learn about re-timing, color correction, motion blur and depth of field, plus a wealth of other useful tips and tricks.
Watch An Excerpt Below:
A Tuts+ Premium membership gives you access to over 700 exclusive in-depth tutorials from industry professionals, in addition you’ll also gain access to source files, top selling e-books, courses and member only forums. With new content added weekly from Aetuts+, PSDtuts+, Vectortuts+, Nettuts+, Audiotuts+, Activetuts+, and Phototuts+, there’s always something new to learn. Take the Tour or Join Today.
Access These & Other Great Tutorials With Your Tuts+ Membership:
Don’t miss more CG Premium tutorials and content packs, published weekly – subscribe to Cgtuts+ by RSS.