Comments on: CG Award Winner ‘Fredi Voss’ Shows How to Make a Dead Tree Trunk in Cinema 4D http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/ CG Tutorials Sat, 20 Mar 2010 12:51:30 +0000 http://wordpress.org/?v=2.9.2 hourly 1 By: Fredivoss http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-5445 Fredivoss Tue, 03 Nov 2009 16:49:36 +0000 http://cg.tutsplus.com/?p=451#comment-5445 After you converted all sweepnurbs to get them out of the parametric state, you select all objects including theirl children and use the "connect" function. Then you swap into the polygonemode (make sure that your branches group is active) and select the polygons like shown in the tut and delete them where necessary.After you closed the holes by using the "create polygon" option you should have a solid object. To get now rid of the unused points, just use "select all" and then "optimize". :) After you converted all sweepnurbs to get them out of the parametric state, you select all objects including theirl children and use the “connect” function. Then you swap into the polygonemode (make sure that your branches group is active) and select the polygons like shown in the tut and delete them where necessary.After you closed the holes by using the “create polygon” option you should have a solid object. To get now rid of the unused points, just use “select all” and then “optimize”.
:)

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By: Moloko 04 http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-5393 Moloko 04 Mon, 02 Nov 2009 18:31:26 +0000 http://cg.tutsplus.com/?p=451#comment-5393 by the way... I'm sorry for my bad English ): by the way… I’m sorry for my bad English ):

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By: Moloko 04 http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-5392 Moloko 04 Mon, 02 Nov 2009 18:30:17 +0000 http://cg.tutsplus.com/?p=451#comment-5392 Great Tut I like too much, but.. I am lost in the connect objects option, I guess that I'm doing something wrong, cuz I connected the objects and when I'm going to delete the branches those disappear, Would you tell me please which option is the right one? for I can connect the branches weill... Thank You (: Great Tut I like too much, but.. I am lost in the connect objects option, I guess that I’m doing something wrong, cuz I connected the objects and when I’m going to delete the branches those disappear, Would you tell me please which option is the right one? for I can connect the branches weill…

Thank You (:

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By: Fredivoss http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-5319 Fredivoss Sat, 31 Oct 2009 17:47:24 +0000 http://cg.tutsplus.com/?p=451#comment-5319 Hoi. This tut was done in R11. Displacement is faster here.But i think you have to make shure, that your polycount is not to high. In case of triangulation you should ta care of the angle-settings for this tool. Concerning the points after deleting polygons: thats normal.to get rid of unused points, you have to use the "select all" funtion and then "optimize". All points which are not needed will be deleted. :) Hoi.

This tut was done in R11. Displacement is faster here.But i think you have to make shure, that your polycount is not to high. In case of triangulation you should ta care of the angle-settings for this tool.
Concerning the points after deleting polygons: thats normal.to get rid of unused points, you have to use the “select all” funtion and then “optimize”.
All points which are not needed will be deleted.

:)

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By: Anders Hattne http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-5169 Anders Hattne Tue, 27 Oct 2009 15:29:23 +0000 http://cg.tutsplus.com/?p=451#comment-5169 Hey! Thanks for your reply - I'm still on this tutorial stuck at point 19 cause Displacement really slows down renders and eventually crashes. I think it might be a r10 issue. Or is that the case in newer versions too? Secondly when creating the Bark surface - after deleting polygons I occasionally see a a random criss cross of lines when selecting the surface - like a spiderweb over the tree.. I figure it's could be some glitch with left over points after deleting the polygons - but I don't know how to get rid of them!! Now I notice that "untriangulate" leaves me with two lines, and triangulate with uncountable lines.. Hey! Thanks for your reply – I’m still on this tutorial stuck at point 19 cause Displacement really slows down renders and eventually crashes. I think it might be a r10 issue. Or is that the case in newer versions too?

Secondly when creating the Bark surface – after deleting polygons I occasionally see a a random criss cross of lines when selecting the surface – like a spiderweb over the tree.. I figure it’s could be some glitch with left over points after deleting the polygons – but I don’t know how to get rid of them!!
Now I notice that “untriangulate” leaves me with two lines, and triangulate with uncountable lines..

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By: Fredivoss http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-4958 Fredivoss Sun, 25 Oct 2009 10:49:27 +0000 http://cg.tutsplus.com/?p=451#comment-4958 Hi, yes the light setup is very simple here.I used one infinite light and Gi for this. I would not recommend to use the sun-light-type here, because infinite lightsources are more flexible .But it might be a good idea to write a lighting-tut.I´ll keep that in mind. Cheers :) Hi,

yes the light setup is very simple here.I used one infinite light and Gi for this.
I would not recommend to use the sun-light-type here, because infinite lightsources are more flexible .But it might be a good idea to write a lighting-tut.I´ll keep that in mind.
Cheers :)

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By: Anders Hattne http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-4288 Anders Hattne Fri, 16 Oct 2009 22:44:53 +0000 http://cg.tutsplus.com/?p=451#comment-4288 Hi and thanks! Good tutorial. I've done a wee bit of modelling before so I managed to find the tools alright. What I need more practice of is lighting and texturing - hence what's the basic lighting you use? I could only see one light source - so I figured it was "daylight" BUT I'm not sure if it is "bad practise to use that.. Or did you use one spot light far away? Thanks again! Hi and thanks!
Good tutorial. I’ve done a wee bit of modelling before so I managed to find the tools alright. What I need more practice of is lighting and texturing – hence what’s the basic lighting you use?
I could only see one light source – so I figured it was “daylight” BUT I’m not sure if it is “bad practise to use that.. Or did you use one spot light far away?

Thanks again!

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By: Pissi http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-3815 Pissi Fri, 02 Oct 2009 21:57:16 +0000 http://cg.tutsplus.com/?p=451#comment-3815 Thanks a lot Fredivoss! Made a mistake while converting the nubs. Thanks a lot Fredivoss! Made a mistake while converting the nubs.

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By: Fredivoss http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-3735 Fredivoss Wed, 30 Sep 2009 10:39:32 +0000 http://cg.tutsplus.com/?p=451#comment-3735 Hi Pissi, yes,it´s the knife tool here. Cheers, Fredivoss. Hi Pissi,

yes,it´s the knife tool here.

Cheers, Fredivoss.

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By: Pissi http://cg.tutsplus.com/tutorials/maxon-cinema-4d/cg-award-winner-fredi-voss-shows-how-to-make-a-dead-tree-trunk-in-cinema-4d/comment-page-1/#comment-3698 Pissi Tue, 29 Sep 2009 13:15:19 +0000 http://cg.tutsplus.com/?p=451#comment-3698 Hi, I am new to Cinema, how are step 6 asnd 7 ment, using the knife tool? Hi,

I am new to Cinema, how are step 6 asnd 7 ment, using the knife tool?

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