Tutorial Details
- Software: Maxon Cinema4D
- Difficulty: Intermediate
- Day 3 Run Time: 30 Minutes
- Tutorial Files: None
Final Product What You'll Be Creating
In Day 3 of our dynamic building, which is now, more about a city, then a building. We will be talking mostly about mograph and the cloner object, as well as exploring various ways of making these buildings into a dynamically generated city. You don’t really need Day1 or Day2 to make use of this tutorial, there is just a small section towards the end which discusses how to fix a couple of problems with the buildings we made in days 1 and 2.
Video 1
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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
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Thank you….
this looks really helpful! thank you! I’ll definitely a try! THIS is a very nice C4D Tutorial! More of it please!
Thanks patweiss
awesome
Hi Aleksey,
all in all a very good tutorial series. At some points a little bit confusing ;) For example the issues with the cloner blendmode concerning the textures. You mentioned to use the mograph color shader to avoid this. I cant get it to work – any tips?
Thanks for your efforts!
Nervermind, I found a solution:
1) Choose for your shaders inside the color tab the mographcloner, and apply them to your objects you want to clone/blend
2) Use the shader effector on the cloner and set under the shading tab a gradient with the needed colors as a shader.
You will only see the effect when you render!
under 1) i ment “mograph color shader” not “mographcloner” – sorry
Yeah, sorry about that. should’ve probs edited it out. will make a separate tutorial on that whole shinanigan, its all a lot less simple than id like it to be =P
but its good that you figured it out. =)
congrats.
then ≠ than
Hi,
I have completed the first two parts of the tutorial but need to finish the 3rd for a project.
can someone post a link to the finished product as the deadline is near