If you are trying to get a job in the video game industry, it will always be a huge plus if you can show your work the way it will look inside an actual video game. In this tutorial, you will learn how to properly import your models into the viewer of the Marmoset Toolbag (video game engine) from
8 Monkey Labs.
The entire process of exporting the model, as well as a 360° animation, from 3ds Max or Maya, and then importing it into the Toolbag so you can make a render for your reel, will be thoroughly explained. Have fun!
Note – This tutorial requires either 3D Studio Max or Maya and your own 3d model (with texture maps.)
Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.