Model, Texture, and Render a Photorealistic Ipod in Modo 401 – Day 2
In this two part video tutorial, you will learn how to model, texture and render an iPod Nano 1st Gen in Modo 401. The techniques used here will be strictly poly modeling, and can therefore be applied to other 3D packages as well. The focus will be on the modeling and the texturing aspect, while the rendering process will be fairly simple in comparison to professional level renders.
This tutorial is Day 2 in a series – Go to Day 1
On Day 2 of the tutorial we will continue where we left off by adding some basic textures to the iPod, preparing the lighting, and giving it a render. Sometimes, depending on the case, you may also need to do a bit of post process work to an image or video to get it ready for your client.
Final Effect Preview
Video 1
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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
XEROX CODEVideo 2
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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
Start at the beginning – Go to Day 1
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This video works…!part 1 , don’t !
Sory , works fine !
great thanks
Nice work Justin, I enjoyed your tutorial, keep coming those modo tuts, great stuff in here.
Hi,
Where can I found the images references ?
Thankx.
If anyone has any requests, of what type of tutorials (Modo) they wish to see on cgtuts+ please feel free to comment!
Cheers,
Justin
thanks for your ipod tutorials. it’s help me to learn about may.