Tutorial Details
- Software: Autodesk 3DS Max
- Difficulty: Easy/ Moderate
- Completion Time: 30 minutes
- Additional Files/ Plugins: Vray Advanced 1.5 SP4 (SP4 is necessary) and VrayRT
Final Product What You'll Be Creating
In this quick tip we will take a beginners look at VrayRT, examining workflow, and a few basic techniques to get you up and started with Active Shade rendering.
Video 1
Download
Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.

Grass Lawn Hi-Res Texture 01 only $3.00 
Wow, nice Evan. Never even thought to use Activeshade, at least with the default renderer. Need to get my hands on vRay 2010.
Is the website clicking on your name points too your site?
Wonderful tutorial !
Thanks for that but for some reason my viewport wont update other than when it is initialized. If i rotate or move anything in the scene it willnot update?
Any solutions for that?
That is something I am pretty sure has to do with either graphics card or RAM issues. I have had that same issue before, but it always seems to just start working, rather than my finding a fix for it. =)
@slyngel:
It should be clear, that your viewport won’t refresh when it’s not active. The reason is the waste of performance, when you are working on your scene – not needing the renderer.
Try to lock your render view by clicking the little lock-icon next to in the “common” tab – near “Assign renderer”
Cheers
You talk about RT using your GFX card. As far as I know RT doesn’t use the graphics card yet, only CPU.
Well I was talking about a combination of Max using my DirectX, Camtasia using my OpenGL, VrayRT using resources, and just getting errors and having trouble do to that. =)