Introduction to Smoke/Fire Simulation in Blender 2.5 – Day 4

Introduction to Smoke/Fire Simulation in Blender 2.5 – Day 4

Tutorial Details

Final Product What You'll Be Creating

This entry is part 4 of 5 in the series Introduction to Smoke Simulation in Blender 2.5

In the next part of this invaluable in-depth series, Gottfried Hofmann, the man behind the official Blender smoke/fire documents, continues his look at smoke and fire simulation techniques within Blender 2.5. The 4th part of the series is all about working with optimized domains to improve your hi-res simulations. Prepare to be amazed at just what Blender can do for free!

Techniques covered in this forth video include :

  • How to expand your domain without changing the style of the sim
  • How to check out the style in a testbed-domain
  • How to perform test-bakes on crucial parts only

So let’s get going!


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

The Screencast Key Status Tool used in this tutorial is available here.


This tutorial is Day 4 in a series – Go to Day 1, Day 2 and Day 3.


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Discussion 4 Comments

  1. I must say I haven’t been that impressed by the psdtuts etc … but

    You guys are getting in the cgcookie level of tutorials, I will definitely watch more blender3d tuts.

    Very good 4 part tutorial, and indepth.

  2. geoff brown says:

    impressive,
    i would have thought you’d need FumeFX to get results that realistic.
    great work!

  3. cna training says:

    What a great resource!

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