How to Create a Toon Shaded Effect in Blender

In this beginner/ intermediate level tutorial, we are going to take a look at creating a simple toon shaded render for our characters in blender. Among the topics that will be covered are: basic lighting, creating and adjusting the toon materials, rendering, and composite nodes.

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Discussion 15 Comments

  1. Web 2.0 says:

    Nice tutorial, great work…

  2. DJ says:

    Seemed good but didn’t have the time to set and wait for it to keep catching up. You must use a different codec than all the others have used. I’ve never had that kind of problem with any other tut on nettuts – so don’t think it’s MY machine.

  3. AzteKpr1de says:

    This is just awesome! I was wondering how to make this effect…

  4. Nixon says:

    heya Jonathan,

    can this setup be applied to a whole scene by any chance?:)
    dunno if u still read along since i’m kinda late with this.
    Thx in advance for any comment:)
    Best regards

  5. chaosvoider says:

    Wow, that is WAY cool!! I might try that as soon as I make a model! I always wondered how they did that cell-shading thing in Wind Waker…

  6. Eliana says:

    Hello, and thank you so much for posting these tutorials, they’ve helped me more than this book I bought, and more than other tutorials I’ve seen. @_@

    I have a question though, I’m working on my first model, and when I saved it, all the pieces got glued together, so when I colored it, I could only use one color. Is there a way of fixing this like separating the pieces by layers, or can I color it over like any Photoshop drawing? Thank you so much! =D

    • Newbosity_squared says:

      Eliana,

      Here’s a quick little video tutorial that might help you with assigning multiple materials to a single mesh.
      ( I originally meant to write out the instructions for you, but it took a lot of typing to explain a simple thing.)

      Link to the tutorial, on YouTube: [URL] http://www.youtube.com/watch#!v=lRXokcWfBr8&feature=related [URL]

      There’s No need to separate your model into different layers, etc.

      Best wishes, and happy Blending. :)

  7. Thanks for your work, very nice effect to get in blender.

  8. MegaFracture says:

    your Edges won’t work with animations but if you go into the scripts of the existing edge modifier you can tweak down the strength. just google how to do so. it’s simple once in the script it’s just finding the script was the hard part

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