In this beginner/ intermediate level tutorial, we are going to take a look at creating a simple toon shaded render for our characters in blender. Among the topics that will be covered are: basic lighting, creating and adjusting the toon materials, rendering, and composite nodes.
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cool
Nice tutorial, great work…
heh looks great!
Seemed good but didn’t have the time to set and wait for it to keep catching up. You must use a different codec than all the others have used. I’ve never had that kind of problem with any other tut on nettuts – so don’t think it’s MY machine.
@DJ, did you have this same problem with my Retopology tutorial?
http://cg.tutsplus.com/tutorials/3d-art/re-topologize-a-game-ready-alien-head-in-blender/
This is just awesome! I was wondering how to make this effect…
heya Jonathan,
can this setup be applied to a whole scene by any chance?:)
dunno if u still read along since i’m kinda late with this.
Thx in advance for any comment:)
Best regards
Hi Nixon,
There is no reason you could not use this technique for an entire scene. Chances are you would need to tweak many of the settings for each individual object to make everything look good at different distances and such, though.
-Jonathan
That\’s a mold-breaker. Great thnkiing!
Gee wllikeirs, that’s such a great post!
Wow, that is WAY cool!! I might try that as soon as I make a model! I always wondered how they did that cell-shading thing in Wind Waker…
Hello, and thank you so much for posting these tutorials, they’ve helped me more than this book I bought, and more than other tutorials I’ve seen. @_@
I have a question though, I’m working on my first model, and when I saved it, all the pieces got glued together, so when I colored it, I could only use one color. Is there a way of fixing this like separating the pieces by layers, or can I color it over like any Photoshop drawing? Thank you so much! =D
Eliana,
Here’s a quick little video tutorial that might help you with assigning multiple materials to a single mesh.
( I originally meant to write out the instructions for you, but it took a lot of typing to explain a simple thing.)
Link to the tutorial, on YouTube: [URL] http://www.youtube.com/watch#!v=lRXokcWfBr8&feature=related [URL]
There’s No need to separate your model into different layers, etc.
Best wishes, and happy Blending.
Thanks for your work, very nice effect to get in blender.
your Edges won’t work with animations but if you go into the scripts of the existing edge modifier you can tweak down the strength. just google how to do so. it’s simple once in the script it’s just finding the script was the hard part