Tutorial Details
- Software: Blender
- Difficulty: Beginner
- Completion Time: 1 hour
- Supporting Files/ Plugins: Blender Keyboard Shortcuts
- Reference Images: Reference Image
Final Product What You'll Be Creating
Character modeling can be a daunting field to get into. Developing a solid character with good design and proper topology takes a lot of work. This tutorial provides an introduction to the many aspects involved with modeling a character in Blender for beginner artists.
Topics covered in this tutorial include:
Full Video
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Jonathan,
At around 26:00 in, it sounded like you said, ” All I’m doing is simply using Shift Right Click, A or M A for selecting and deselecting.
Did I hear that right?
If I did I tried Pressing the M key with the A key and nothing happens.
What did you say ?
Thanks for the Great Tutorials.
when you have the reference and you put the cube on place. when you move the cube to a 3D the reference dosen´t appear anymore. what do you do to put it back?
You put it back by going to front, top, or side view. the reference can only appear in those views.
hi there, can you please send me the reference image…
lozrivera AT yahoo.com
This tutorial is amazing!
I try to make it with Blender Alpha 2.52 and it works fine.
My final model was the same than yours. This tutorial is perfect.
Sometimes fast, but you did very good with it.
Thanks Jonathan Williamson
Good Job
I have learn a lot new things.
(Sorry for my bad English)
Hello Jonathan
First of all, thank you for your great video. As many others I’m new to this software and it is quite helpful, until I got stuck at 12:03.
When you start the detailed modeling and expand the corners, you grasp both left and right side at one time and with only one click.
If I do the same, then I have this problem:
http://yfrog.com/jumodelingproblemj
As you can see on the left screen, the middle dot stays at its place, while in your video this also moves.
Could you help me fix this problem?
Thank you very much!
Kind Regards
Kenny.
after its all done i put in armatures and noww when i move one arm so does the other one how do i fix this
@andrew you may still have the mirror modifier on try removing it
!QUESTION!
Okay i’ve gotten far, ya know, past the editing cage. But how do I make the other box turn white? O_O
How do you fill in an empty space? I have some empty spaces in my model and i cant just press ctrl+z to bring them back.
i’m just getting started with blender and i’m gonna start off by creating me a character
WHere is the reference image?
@ asjhifdi: scroll to the top of the page, or read previous comments…
There’s a link called ‘reference image’.
First of all i loved the video and found it extremely helpful.
Second, right after i had made the top half of the thumb and we were told to skin faces/edge loops, an error came up reading, “no vertloops found!”.
Can someone please help me fix this problem.
O.K. so im new to Blender an haver V2.49. i need to know how to load a new Background Image.. ive looked online an can only find tutorials for the older verison which have diff UIs and Menu options.. where can i find a more current image adding tutorial?
I found that you went ahead to make a body, but after the first minute or so I had difficulty seeing where each move was made. I sympathise with Learner. It would really help to focus on the different tools and how to find and use them, slow it down, plus not just using the hotkeys please. Also once you’ve grabbed hold of pulling and stretching the sides and faces etc. you don’nt need to spend 20 minutes making the rest of the body, just jump to the last few touches on the feet. I hope this is helpful. Thanks.
Great work Mate.
Found the ref image but having problems loading it into blender..How do you do it.Looked at everything and can not find it.Help please..
omg me too :O
Think I found the problem
Hold ‘B’-button until you see the selection lines. Then select the part you want to select, but you have to be for instance on the front side (press 1) or left side (press 3). Normally you should be able to grab everything at once, without parts that are left behind. =]