Water Displacement With Blender And AE – Day 2

Water Displacement With Blender And AE – Day 2

Tutorial Details
  • Software: Blender
  • Software: Adobe AfterEffects
  • Difficulty: Intermediate
  • Run Time: 45 Minutes
  • Project Files: None

Final Product What You'll Be Creating

This entry is part 4 of 9 in the Best of Cinema4D – Part 2 Session
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Today author Frederik Steinmetz is back with the second day of his water displacement tutorial. In day 2, Frederik will continue working towards the completion of the underwater scene by finalizing the textures and materials in Blender.

In this tutorial you will learn how to use Blender to model an underwater scene. In the resulting animation the camera will pass through the water surface. Then we will use the compositor to create masks for advanced compositing in After Effects where we will also add the water running down from the camera in order to not make the transition look like a computer game.

Other Parts Of This Tutorial:


Video 1

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Video 2

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

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Discussion 6 Comments

  1. Matelix says:

    Awesome Tut. Always wanted to learn how to do that effect. Although i’m trying to get a bit more realism out of it like adding some droplets on the camera lens.

    Thanks :)

  2. hetors says:

    Thanks Frederik, very interesting tutorial
    Waiting for the part 3.

  3. kraosos says:

    Fantastic tutorial – still waiting for part 3 :)

  4. robinfredericf says:

    Did you notice that the HD version of the 1rst Video http://blip.tv/file/get/Cgtuts-Water_Displacement_Day_2_Pt1702.m4v is not available ?

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