Water Displacement With Blender And AE – Day 1

Water Displacement With Blender And AE – Day 1

Tutorial Details

Final Product What You'll Be Creating

This entry is part 1 of 4 in the series Water Displacement

In this brand-new, 3 part tutorial series. Author Frederik Steinmetz will guide us through the process of creating an underwater scene using Blender and After Effects. The tutorial covers setting up and modeling the underwater scene, creating a displacement map for the water’s surface, rendering out passes using Blender’s compositor, creating mist and depth of field effects, and finally bringing the whole project together in After effects for final compositing. Let’s get started!

In this tutorial you will learn how to use Blender to model an underwater scene. In the resulting animation the camera will pass through the water surface. Then we will use the compositor to create masks for advanced compositing in After Effects where we will also add the water running down from the camera in order to not make the transition look like a computer game.


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  • Ali

    Really nice Tutorial very informative for me thanx for this awesome tutorial .

    can u make a some user water scene animation like films or so ?

  • Dominik Abart

    Great Tutorail .. Can`t wait for the next Part. You really did a great job :D

  • Potado

    Good tutorial! I laughed at 15:10 on the video.

  • http://www.graphiics.com Graphiics

    I’ve no words this is superb

  • http://www.golden-orb.net Frederik
    Author

    I’m not sure what you mean by that, do you ask me to a film or a tutorial about it.
    1st yes,
    2nd if Tutsplus approves.
    Cheers