Tutorial Details
- Software: Blender 2.5
- Difficulty: Advanced
- Completion Time: 35 mins
- Full source files available to Premium members! Click here to log in, or click here to find out more!
Final Product What You'll Be Creating
The smoke simulation system within Blender 2.5 has recently received a huge amount of attention from both developers and users alike. As the builds continue, a lot of things have been fixed or improved, and there are also some exciting new features! In this brand-new series we will introduce almost all of these features in a single project – creating a candle with a volumetric flame. Let’s get started!
Video 1
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wow, this looks really cool!
Hi,Hofmann,
Please check.
I just hear “Hello everyone” after that no voice,no player progress.
All frozen.
Hey guys,
Sorry about the sound issues. It plays fine here but I’m going to re-upload a re-encoded version asap to see if we can solve the problem!
Thanks for your patience,
Matt
The sound is all scrambled
I had the same problem with the sound, but if you download the video file, and play it with vlc-player, the sound is quite good, and you can hear everything.
Same here – scrambled sound and player stops in several spots (not because it is buffering) unless you “push it along” a bit…
Same here.
Hi,Matt,
Thanks,Your comercial plays fine.Tutorial initial few words are heard, after that, no voice no picture.Player shows playing but progress bar stays frozen.Better to encode both audio video together.
To me it works if I skip the first two minutes…
Hey Guys,
I’ve just replaced the video with a re-encoded version. Still playing fine here but let me know how it goes on your side of things! :)
Thanks!
Matt
Hi,Matt
Thanks,
It is working now.I’m following this tutorial.Audio video quality is fine.
The sound level between the “commercial ads” in the begining and tutorial sound levels to be equal proportional to each other.Commercial ads sound appear in blast causing my cat to awake from fast sleep due to high level.This apply to previous tutorials where ads were added.
Thank you very much for this tutorial. It was interesting and I learned quite a bit from watching it.
However, it was rather long for its information value. Explaining something is one thing and losing track of what you’re covering is another. It should have been more compact for my taste. At times it was very boring and I think that most of the tweaking was not necessary as it could have been the focus of a different video.
Please take this as a constructive remark – it’s not my intention to be negative.
Hmm, since the tweaking is the heart and soul of the video – the purpose why I made it, I guess the title is misleading.
Maybe I should have called it “Blender 2.5 Smoke Simulation – Introduction to the latest features and strategies to cope with extreme setups by the example of a candle.” (it also have been a burning match or a bunsen burner). My apologies for that.
Hi Matt,
this is a two-tiered comment, please take it as constructive criticism.
First, thanks a lot for your efforts in doing Blender tutorials, I’m sure they may help many people.
Second, please, please drop those painfully annoying uuuhs, emmmms, aaaaaaaaaand yeahs.
Even then, it is hard to follow your erratic back and forth. Condensing this tutorial into 10 minutes would make it so much easier to follow, without loosing one iota of the info contained. A quarter of an hour for that candle geomerty? You must be kidding.
It is kind of hard to follow your erratic back and forth. A storyboard cheatsheet would help produce a much more clear and concise piece than your freestyle improvisation.
After all you get paid by piece and not by running time. ;)
And don’t take this one personal, but you might consider taking an hour or two of singing lessons, which will help you develop a voice carried by tone rather than sounding like a bunch of creaking planks.
/me puts on asbestos underwear
I agree with almost all of what you wrote. For the “Obliterate you text”-tutorial I used a storyboard cheatsheet (it was created after this one but published before).
I also took speaking classes last year (I was even worse before). I guess I’ll take some more.
But I wonder how the same tut would look like as a 10-minute-piece? Maybe you can give an example?
Someone else wrote a PDF version of the tut that’s like 3 pages long. Unfortunately he removed everything I tried to teach and made it a simple step-by-step-guide giving you some numbers.
I love the tutorial but I am having an issue.
I am using Blender 2.56a Beta. I am fine until I get to adding the Sub Surface Scattering. AS far as I can tell all my numbers are the same as yours but when I render I get a final result that is all Black except for highlights on the top edges of the candle. If I remove SSS my candle renders to look almost exactly like yours.
Any ideas what simple and stupid little thing I may have missed?
Bruce, did you remember to set the preset to skim milk? Did you change any thing in the sss’s settings? Have you tried this with the newer blender 2.57? Happy Blending
I have the same problem as Bruce. I am using the newest Blender 2.58a.
In Edit mode, in the Mesh Tools panel, click on the Flip Normal button, with all faces selected. You could also recalculate all normals outside [Ctrl]+[N] or inside [Shift]+[Ctrl]+[N].
it looks good but you miss something important wich is to add that red burn threat on top you can achieve that quickly by the blend texture and plying with color ramp
Awesome tutorial, someone mentioned about the ahhhh’s and ehhhh’s etc, they are right, very annoying. If you make up some sort of script, practice it, then make the tutorial it will help a lot. Sometimes its hard to make out what you are saying but I don’t think its an accent issue, its more of a mumbling thing. Anyways, keep up the good work with these tut’s, I look forward to more from you, your very insightful, the tips n tricks you use are sometimes more helpful then the subject matter you are using them on. Good job!
1 more thing, wheres the rest of the tutorial? It stopps at baking and in the beginning theres a forcefield, also the materials for the smoak/flame?
my candle:
http://www.youtube.com/watch?v=nEcT4xj1znI
That was long. The voice was difficult to listen to.
I’ve tried this tutorial, the PDF tutorial. I get a nice looking wax candle, un-lit. I have started from scratch, paying close attention to the settings and steps in the tutorial. The second time around, I am getting the same results as the fist. No flame, no smoke, nothing. Blender 2.5x, 2.6. Where is the finished .blend file? I can’t figure out what’s the missing ingredient.
Thank you.
Many Many Thanks for this……………….We want more video tutorial………..Please.