‘Jack On’ – Creating a Futurama Inspired Bender Portrait with Maya, ZBrush and Photoshop – Part 2: Rendering & Compositing

‘Jack On’ – Creating a Futurama Inspired Bender Portrait with Maya, ZBrush and Photoshop – Part 2: Rendering & Compositing

Tutorial Details

Final Product What You'll Be Creating

This entry is part 2 of 2 in the series Bender Portrait

In part two of the Bender portrait creation series, you’ll learn how to UVMap the necessary elements using ‘Roadkill’ and create Bender’s textures using Photoshop. From there it’s onto setting up scene lighting, creating materials and multi-pass rendering using V-Ray and finally, compositing, background creation and post effects in Photoshop!


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Shaun Keenan is Fusedgore on 3docean
  • Paul

    A bit complicated for the result but thanks for the techniques

  • Andy

    I wouldn’t actually call it complicated. I would just ask one question “Why?”