Global Illumination vs Photometric Lighting in Maya

Global Illumination vs Photometric Lighting in Maya

Tutorial Details
  • Software: Autodesk Maya
  • Difficulty: Intermediate
  • Estimated Completion Time: 1 Hour
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Final Product What You'll Be Creating

When working with Mental-Ray, many times we would use final gather almost exclusively. In this tutorial I would like to explore two less commonly used methods of illuminating our scenes, Global Illumination and photometric lighting.Throughout this tutorial we will explore these two methods, and compare their positive versus negative virtues.


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  • http://twitter.com/Nisarg_M_Mehta Nisarg Mehta

    Sounds interesting..watching this right away!!

  • http://www.facebook.com/people/Andy-Ghysels/679573561 Andy Ghysels

    I knew I recognized Humpty! I was in one of your classes last year! Nice tutorial and congrats on making CG Tuts’s FB! -Andy

  • Ran Ben Avraham
    Author

    Thank you both, I’m glad you liked it :)
    https://www.facebook.com/Ran.B.ACgMotionDesign

  • Maxx

    You have very interesting tutorials and the way you teach is so easy to understand.
    Thank you for making these tuts and sharing your work!

  • http://twitter.com/Nisarg_M_Mehta Nisarg Mehta

    How can i animate the opacity of the object with mia_material_x_pass applied to an object?? As there is no transparency option in diffuse. There is transparency option in Refraction but if I make that transparent the object turns like a glass. I want to object invisible by animation its opacity. Please help. Have attached the screenshot just in case.

  • Mikhail

    Thank you very much for this tutorial! But I didn’t understand what is material you used for the cube? I didn’t get such a nice result as yours in the first part. What could be a problem? :(

    • Mikhail

      Forgot to upload a picture