Creating an Old Weathered Low Poly Post Box in Maya, Part 1: Modeling & Mapping

Creating an Old Weathered Low Poly Post Box in Maya, Part 1: Modeling & Mapping

Tutorial Details
  • Software: Autodesk Maya
  • Difficulty: Intermediate
  • Estimated Completion Time: 1 Hour
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Final Product What You'll Be Creating

This entry is part 1 of 2 in the series Old Post Box

Learn how to create a low poly, highly detailed, old UK post box worn out by the weather, rusty and bitten up. A model suitable for use in the game industry or as an environment filler for your scenes. We’ll take a simple, straight forward eye-balled approach to the modeling while relying on several references images. We’ll then dive into the UVMapping and learn how to create a highly detailed PSD network shader via Maya, for the Color, Normal & Specular maps.


Tutorial


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  • Vines

    Awesometutorial

    • Ran Ben Avraham
      Author

      Thanks Vines!

      I’m glad you liked it.

      stay tuned for part 2, that’s where all the real interesting stuff takes place.

  • villahonguillo
  • worlock

    Part 2 ????

    • Ben_Tate

      Hey Worlock,

      Part 2 will be up in the next 24-48 hours, so stay tuned ;)

      Cheers,
      Ben

  • ojay

    This is stunning – when is part two ?

  • Guest

    This is what I was waiting for!
    Very good, please keep doing tutorials!

  • Dawars

    This is what I was waiting for!
    Good work, please keep up making these tutorials!

  • Ran Ben Avraham
    Author

    Thanks for the positive feedback folks.

    It feels good to know my work is appreciated :)

  • newbie

    use pop filter ! you’re great !