Create A Stylized Character With Maya And ZBrush, Part 4 UVMapping

Create A Stylized Character With Maya And ZBrush, Part 4 UVMapping

Tutorial Details

Final Product What You'll Be Creating

This entry is part 4 of 6 in the series Create A Stylized Character With Maya And ZBrush

In part four of the stylized character creation series, we’ll begin the Uvmapping process using Road Kill, a free third party program that will allow us to quickly generate some optimized Uv’s for our character’s clothing, head and arms.


Video 1

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Video 2

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Video 3

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


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Shaun Keenan is Fusedgore on 3docean