Create A Stylized Character With Maya And ZBrush, Basic Blocking

Create A Stylized Character With Maya And ZBrush, Basic Blocking

Tutorial Details

Final Product What You'll Be Creating

This entry is part 1 of 5 in the series Create A Stylized Character With Maya And ZBrush

In this new multi-part tutorial series, Shaun Keenan shares the techniques and workflow he uses to create characters using Maya and ZBrush. In the first lesson Shaun will demonstrate basic blocking techniques to quickly build a sculpt-able base mesh for the character’s clothing, which will then be exported to ZBrush for detailing and refinement in part two.


Video 1

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Video 2

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Video 3

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Video 4

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Video 5

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Video 6

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Video 7

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Video 8

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Editor Note* Video #8 Contains No Audio!


Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

Shaun Keenan is Fusedgore on 3docean
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Discussion 5 Comments

  1. khan says:

    nice tutorial

    thanks really helpfull…

  2. MridulVfx says:

    awesome tut, thanx helped me a lot

  3. Andy says:

    Hey thanks a lot for the tut.
    Can you tell us whats the name of the plugin you used to make the shirtmesh?

  4. ARYAN MISHRA says:

    Hey thanks a lot for the tut.
    Can you tell us whats the name of the plugin you used to make the shirtmesh?

    BY THE WAY HELP FULL THANKS

  5. ghuddi says:

    video 8′s download link is not working

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