In the seventh and final part of the He-Man Action Figure series, you’ll learn how to create and apply plastic shaders to the skin, weapons and accessories to achieve a truly toy look. This lesson also includes creating a basic rig for posing, lighting the scene, rendering passes from Maya using Mentalray, and finally compositing those passes together in Photoshop, to achieve the final end result of this series.
This tutorial series covers the creation of an awesome He-Man Action Figure using Maya. This unique series will walk you through the entire process of modeling your very own action figure inspired by the iconic 80′s character.
Rather then relying on digital sculpting techniques, author Soni Kumari will show you how to create the character using traditional poly modeling techniques. The He-man figure poses a number of unique challenges not found in your typical character modeling tutorial, from inter-locking limb joints, to stylized anatomy and plastic hair. You’ll learn how to tackle each of these to achieve that classic ‘action figure’ look!
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