Building A Complete Human Character Rig In Maya, IK And Spline IK With Cluster Deformers – Tuts+ Premium
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Building A Complete Human Character Rig In Maya, IK And Spline IK With Cluster Deformers – Tuts+ Premium

Tutorial Details
  • Software: Autodesk Maya
  • Difficulty: Intermediate
  • Estimated Completion Time: 2 Hours

Final Product What You'll Be Creating

This entry is part 2 of 6 in the series Complete Human Character Rig In Maya

Today we’re bringing you the second part of the Building A Complete Human Character Rig In Maya Tuts+ premium tutorial series that teaches you how to construct a complex, fully realized character rig using Maya’s built in tool set. Author Soni Kumari will walk you through the entire process from start to finish and give you a detailed, in-depth lesson on what it takes to build a intuitive rig from scratch.

Through-out the project you’ll learn how to construct the rig, skin your character and setup controllers for each body part. In this part you’ll learn how to setup IK and Spline IK with Cluster deformers. By the end of this tutorial you will be able to use IK and Spline IK in your Character Rigging projects. Log in or Join Now to get started!



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  • http://www.synergeio-vrontos.gr/ Συνεργείο Αυτοκινήτων

    Good tutorial thank you!!

  • http://cg.tutsplus.com/tutorials/autodesk-maya/building-a-complete-human-character-rig-in-maya-ik-and-spline-ik-with-cluster-deformers/ Omkar

    Which is the software used here to create animated body?