Tutorial Details
- Software: Autodesk Maya
- Difficulty: Intermediate
- Run Time: 35 minutes
- Sample Image: Download Here
- Full source files available to Premium members! Click here to log in, or click here to find out more!
Final Product What You'll Be Creating
In this tutorial, Cgtuts+ regular author Ivan Krushkov guides us through the process of using camera projection in Autodesk Maya. Ivan will begin by showing us how to separate and prepare our image inside of Adobe Photoshop for later projection inside Maya. In the second half of the tutorial, Ivan will move into Maya and focus on creating simple geometry, setting up the projection, creating and applying materials as well as animating the camera’s movement. This is a great tutorial for intermediate to advanced Maya using interested in learning camera projection techniques.
Part 1
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Part 2
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Part 3
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Part 4
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FIRST!!!!!!!!!!!!!!!!
Great tutorial!
Any chance of getting a 3ds max version up? I’ve always wanted to try and do it, but can never figure out how.
Here’s a tutorial for 3D Max
http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/3d_cg_vfx_camera_projection_autodesk_3dsmax_modeling_texturing_quicktip/
Great tut!! Would definitely like to see more on camera projection. Maybe in Blender 2.5 also.
Thank you for the lesson. The result is very beautiful.
would be good to have a camera projection tut focusing on city shots, where a great tip on aligning simple cubes to the camera projection