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Revealing Nature’s Magnificence: Creating A Mushroom Macro Render – Part 1

Revealing Nature’s Magnificence: Creating A Mushroom Macro Render – Part 1

Tutorial Details
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Final Product What You'll Be Creating

This entry is part 1 of 4 in the series Revealing Nature's Magnificence

We’re kicking off a new four part tutorial series where you’ll learn to create a cool macro style render using 3D Studio Max, Photoshop and V-Ray. Throughout the series author Wassim Ouartsi will walk you through the entire process he used to create this fantastic image. In part 1 you’ll model the mushroom and create a few different types of grass using the free “Grass-O-Matic” plugin, and then learn how to distribute it using the always popular Advanced Painter script. Get started after the jump!

Over the course of the series, you’ll learn how to Model, Uv Map, Texture, Light and render the scene before moving into Photoshop for post production. Where you’ll learn how to use Z-Depth to create depth of field, apply color correction and make final adjustments.


Additional Files/ Plugins:


Introduction

Note: Click the ‘Box’ icon to view the tutorial in full-screen HD.


Part 1-1


Part 1-2


Use the link below to download this tutorial for offline viewing.
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  • http://www.youtube.com/user/playplaynirmal Nagesh

    downloading….. this one is a full package.. hope other parts will be up soon….
    thanks cg tuts+ and of course author… ya plz be soon to post other parts as well

    • Wassim Ouartsi !
      Author

      You are welcome Nagesh !

      I hope you will be enjoying each part !

  • PANIC

    Hi, i cant get how you did use bevel tool. I dont know how u select polygons.. when i ctrl + polygons i get 320 polygons… and after that bevel dont works for me.

    • Wassim Ouartsi
      Author

      Can you precise at which moment you are stucked ? SO i can help you !

      Thank you for watching !

  • Abhishek Kanwar

    Please tell me how to plug in Grass-O-Matic..

    • Wassim
      Author

      Just put it in plugin folder under 3dsmax folder

  • Ali

    hi again & i have problem with this tutorial

    what is unit setup? i test all unit setup. but when i do for example 100. my 100 blade is less than ur 100 blade (grass o matic ) . & u dont show us what size is ur ground in part 2. i mean in part 1. ur grass is difference with part 1.-2 turorial. someone help me plz .ty

  • ali

    hi. i make grass by myself atlast. but where is wood texture? this is cheat for we make priumem memebr :D? i need wood texture & other. where is they? D: ty anyway

  • Ali

    sry, i found texture. i was folish. ty again & gold bless u guyz . this is my job. http://www.niloblog.com/files/images/3a8co0l6vifj6szb2i2.jpg

    • Wassim
      Author

      Great work dude !
      Maybe playing a bit with the dof and adding getting the colorsca bit darkervand it is gonna be a masterpiece !

  • mitzi

    hi ..is there a downloadable model of mushroom in autodesk maya??so that i may not able to create it ,,thanks