In this tutorial we will take look at the Hair and Fur World Space Modifier in 3ds Max. We will learn how to set up the Hair and Fur modifier, how to make it react with the other character geometry, how to tweak it to get the results we want, and how to render out our final effect.
The software you will need is Autodesk 3ds Max. For the purposes of this tutorial, I will be using 3ds Max 2010, but any version that has the Hair and Fur world space modifier will suffice.
Final Effect Preview
Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
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