Quick Tip: How To Convert a Triangulated Mesh into Quads in 3d Studio Max Using ‘Quadrangulate’

Quick Tip: How To Convert a Triangulated Mesh into Quads in 3d Studio Max Using ‘Quadrangulate’

Tutorial Details

Final Product What You'll Be Creating

Chances are you’ve run into in a situation where you needed a quad based mesh and were stuck with a triangulated one. Sure you could manually convert the model to quads, but who has time for that?

There are easier ways my friend! In this very handy Quick Tip tutorial Chandan Kumar will introduce you to ‘Quadrangulate’, an awesome free script that will save you time by converting any triangulated mesh into quads instantly. Magic you say? it might just be!


Additional Files/ Plugins:

  • Download the Quadrangulate Script. (free)

  • Tutorial


    Use the link below to download this tutorial for offline viewing.
    Download Video


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Chandan Kumar is chandank13 on 3docean
  • bolo

    You can use “quadrify all” from graphite panel. No need for script in max from 2010 version up.

    • Justin

      i agree!

  • alexd

    thank you, its fantastic

  • jassi3d

    lol who want you use 3rd party plugin if you already have ‘ quadrify all ‘ option in graphite tool menu

  • fractma

    Great tip… thx for sharing :D

  • barigazy

    I wrote something that can be useful

    http://www.scriptspot.com/3ds-max/scripts/quadrifyall