Try Tuts+ Premium, Get Cash Back!
Creating The iPhone 4S In 3D Studio Max, Part 5 Texturing & Rendering with V-Ray

Creating The iPhone 4S In 3D Studio Max, Part 5 Texturing & Rendering with V-Ray

Tutorial Details

Final Product What You'll Be Creating

This entry is part 5 of 5 in the series Creating The Iphone 4S

In the final part of the iPhone 4S series we’ll continue working on the materials and textures for the phone. Once we have these close to where we want them, we’ll make the final adjustments and tweaks to the overall lighting, materials, HDRI maps and V-Ray settings for our final high quality, noise free product render.

Project Overview:
In this multi-part project, we’ll be creating the iPhone 4S in 3d Studio Max using tried and true poly modeling techniques. You’ll learn how to setup and model from six view blueprints, create precision cuts and holes, terminate edge loops and how to add proper supporting geometry to retain surface shape when adding subdivision. We’ll be aiming to cram as much detail as possible into the model, while creating the cleanest mesh we can. The overall goal of the project will be to create a model capable of standing up to even the closest renders.


Additional Files/ Plugins:


Tutorial Time-lapse Preview

I decided to try something new with this post, so if you’re curious as to what parts 4 & 5 of the iPhone 4S series cover. Get a sneak peak at some of the key stuff we’ll be covering by checking out the time-lapse video below.


iPhone 4S Part 5-1

Note: Click the ‘Box’ icon to view the tutorial in full-screen HD (all videos available in 1080p.)


iPhone 4S Part 5-2


iPhone 4S Part 5-3


Use the link below to download the videos from this part of the tutorial for offline viewing.

Download Video

Other posts that may interest you.


Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.

  • Rune

    Why use VRAY, would’nt MR do the trick? I have’nt tried VRAY, but can tell it is very popular, but don’t wanna spend money on something new.

    • Laurdor

      because Vray is just much better than MR:P

  • Shaun Keenan

    Really awesome work Ben .

  • Reza

    Another amazing tut series from Ben Tate . Thanks a lot , mate .

  • http://mikewillcen.webstarts.com/ MarciaCarlson

    I was doing some searching late last night and could not believe that I actually found a amazon article rewriter.

  • Mohit

    I am having a few issues with the render. The flat-black material that is applied to the front part of the phone leaves some orange dots. Any Idea what is going wrong?

    PS: I am using a Macbook Pro with an intel i7 2.4 GHz, 8Gb ram and a AMD Radeon HD 6770M Graphics Card. Do you think it is Ideal for this type of work?

    • Mohit

      Quick Correction, The problem seems to be with the glass as I hid the glass and did a test render. I had no problem. I will try to resolve it but if you Have any idea let me know.

      • Mohit

        Apparently I figured out the issue. I was the reflection HRDI that was causing the issue. Although Ben, I would like to know if my current computer is Ideal for this sort of work.

  • Don

    Great Tutorial. Thanks so much Ben!

  • DeVe

    Really useful! Thank you so much for this!