Build an Advanced Drifting Car Rig in 3ds Max – Day 1
In this advanced level tutorial, you will learn all of the steps necessary to build a fully functioning car rig in 3D Studio Max. This rig features working suspension, steering and body roll, as well as some functionality for drifting and powerslides. You will learn how to set up internal functionality through links, constraints, expressions, and parameter wiring. The final result will be a robust rig with easy, and accessible controls.
This tutorial is Day 1 in a series – Go to Day 2
Final Effect Preview
Project Files Download: FinalCarRig.rar
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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.
This tutorial is Day 1 in a series – Go to Day 2
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Why is this tutorial not for Cinema 4D? I would love that :(
Great tutorial. Have been looking for a car rigging tutorial forever. Cant wait for the second part
I think the tutorial is really cool, and i think you Sebastian can integrate the methods in Cinema 4d
This is what i`m talking about! Ok i have learned this a while ago but definitly more advanced than the last tutorials. Very nice! CG Tuts is back ! Thanks
I am learning a lot with you guys…keep good work.
From Portugal
really a nice tutorial, thanks
Very cool ! thank very much !
More 3ds Max tutorials please
it’s really cool tutorial but I can’t download it, it is not browse on the web
could you show me how to get it
thanks so much
thanks for the great tut
holy shit this is amazing
Amazing!!!
i want this in lightwave! frack cinema:)
great one, thanks
could you show me how to get it
the tutorial not preview on the web
Cool Beans
WOW One of the best iv seen and iv been looking for years thanks.By the way if you have time plese post a tutoreal of a car rigg for reactor in max.
Thank you very much. please come back soon with tuts like this
Wahou, thanks a lot for this videos tutorial. Great work !
Great tutorial, but i run into problems with expression. Can you write down the expression that you used for motion of the spring and send it here or to my e-mail?
Very good tutorial…But wheels are not rotating after 100 frame. What’s the reason..?
thanks man it is a great tut and i hope to u a good luck
great tut
i learned a lot here
am from the Caribbean
\we don;t have people teaching this kinda stuff here.
i really need a reactor tutorial .like using the motor effectively
Great tutorial !
I’m having some problems with the body suspensions, but i hope i’ll solve them as soon as possible.
Thanks a lot!
does anyone know how to click and drag out a line like in the tut where the next vertex is restricted to being placed on along a single axis? like at time, -24:00
hiiiiiiiiiiii
thanks Laurens for this awesome tutorial and i have question ??
in part 1 every thing is okay till using IK when i am going to make last step linking IKHandle_Momentum & Dummy_Momentum_Taget with Body_Susp my car getting Scale and every thing getting crazy
* my car is seperated parts not one Object *
sir please give us more tutorial
For that to not happen, make sure you have a clean save to before you make the IK link. Then redo everything. Before making the IK, go to your car Hierarchy pannel, and check all the “Scale” locks. Also make sure to remove the “Inherit scale”. You might also want to do the same with the Dummy_Body_Momentum, as it get scaled down when you make the Position constraint.
Hello,
After tutorial end when I rotate SlidePivot about Z axis more than 90 degree,
car body makes quick rotation on 180 degree. It is very strange.
I think that this tutorial has defect.
But nevertheless, thank you
hi ther…… gr8 tut…. ha im looking for a car crash tut like collision effects 360 roll… etc. would b gr8 if u make one…. wil b waitin for tat thank ya for this tut….
This website is great, You should be in youtube uploading some tutorials, so you get more famous, and get more visitor to your website.
Absolutely hit the nail on the head – impressed – surprised there arent more comments and retweets – I hope you keep doing these tut especially the video’s they are excellent – thanks
This is the coolest tutorial i have ever seen!
i’m making a car model and i’ll apply this rig on the wheels of my car!
Thanks For The Tutorial!!, Keep it up!
Thank you for yr tutorial
about the expression float problem . i made S*Slider then update the speeddrive location and its working well,
keep in mind to make yr speed weel from zero to 20 maximum and u can use all the frame u want
Thanksssssssssssssssssssssssssssssssss……………………….. a lot ,you are doing great work, please keep it up…..
Thank ones again…………….
Awesome tutorial, and I want to ask what is the grey car in intro video? It looks freaking good
I was looking for this thanx alot
THANKS FOR TUTORIAL…..ITS GREAT TUTORIAL , BECAUSE I NEED IT ….THNKSSSSSSSSSSSSS
hello,
I needed some help in d wheel setup of my car as it is having a disk break & a caliper ,the problem is that if i will link the caliper wt the dummy it will also rotate along with the wheel which is not correct…..some plz help me……:/
regards
Great!!! According to you, is it possible to do that in Luxology Modo 5 and/or Lightwave?
Great Tutorial. nice Work! Just what i needed.
its a nice one procedure. but i want to learn more
How do i download this tut? i have payed for the premium account, but cant see a download buttom?
Hey Michael,
You can download the tutorial by right clicking on the “Full Video” link (above the embedded video) and choosing “Save Link As” that should let you save it to your hard drive :)
Cheers!
Laurens, thanks for GREAT tutoruail!
I have one problem – when I lower DriveSpeed in AttributeHolder wheels rotate backward ((((
This is a great Tutorial, I do actually have one tip. You can press alt – x wich will make your car transparent… so you can actually see what you linky yo what when linking your wheels or the car body! Great tut!!