Create a Realistic Looking Mailbox using 3ds Max and UV Layout – Day 1

Tutorial Details
  • Software: Autodesk 3ds Max 2009, and Headus UV Layout.
  • Difficulty: Intermediate
  • Completion Time: 2 - 3 hours
  • Software/ Hardware Requirements: Dual core PC and recent (GeForce 8 level) graphics card
  • Supporting Files/ Plugins: Reference Images; Texture Source; Custom UV Checker

Final Product What You'll Be Creating

This entry is part 4 of 12 in the Best of 3D Studio Max – Part 1 Session
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In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the model completed, you will then move on to UV mapping using a combination of both 3ds Max’s unwrap uvw modifier as well as the demo version of Headus UVLayout. Finally, with the UV all packed away, you will learn some very useful techniques to build up the colors and materials of your texture.

This is Day 1 in a series. Go to Day 2.


Video 1

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

Video 2

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Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


This is Day 1 in a series. Go to Day 2.


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Discussion 39 Comments

  1. matt says:

    awesome, thank you. Love your max video tutorials. Keep it up!

  2. WindyBut says:

    I have recently started to use UVLayout so I am looking forwards to these videos.

    I am downloading them now and I hope to watch them later on. So thank you for taking the time to create these videos.

  3. gelu says:

    Chris Tate rules !! :D

  4. EarthMover says:

    Looking forward to day 2. Nice job thus far.

  5. Me says:

    Great tut, but im still wating for the UV part, this 2 parts are very basic modeling. Tnks anyway!!

  6. BboyKoma says:

    Cool tutorial ;)

  7. Bruno says:

    Nice tutorial… But it doesn’t look realistic to me.

    • Chris Tate says:
      Author

      I actually mention that later on in the tutorial. If I had kept it realistic, there would have been nothing to really cover in the texturing part of the tutorial. It would have just been two colors and a few scratches, and that’s it. I intentionally over did the dirt, grim and damage just to show how to make a more complex texture, but yeah you’d never see a mailbox this trashed in real life…

  8. Love the detail in your tutorials.
    I hope to see more tutorials in the future. Keep up the good work man, and wish you continued success in your career.

  9. haqzaf says:

    My modeling link:

    http://haqzaf.deviantart.com/art/Canadapost-Mailbox-Modeling-156017912

    Thanks Chris.
    I enjoyed modeling this mail box.

  10. wassim says:

    Hi chris, i love your tutorials man YOU RULE !!

    Good Game

    Wassim

  11. Infaas says:

    I think it would be better if we just rush to the UV mapping and texture part, don’t you?
    I don’t want to wait another week to watch the best part of this tut :)

    Thanks Chris

    • Fouad says:

      All good things will come in time :)

      Knowing the Tate bros, they always deliver an excellent tutorial.

    • Chris Tate says:
      Author

      Sorry man, but it’s not up to me. How and when the tutorial is published is completely up to the Tuts+ staff. Once the tutorial is completed, it’s out of my hands… but I’m sure the next part will be up soon :)

  12. Bruno Américo says:

    all I know about 3D Studio max is because of you lol

  13. KrLoZ says:

    Great tut, I can´t wait others tutorial uv mapping and other, here is my model http://farm5.static.flickr.com/4069/4405784536_19219e8906_o.jpg

  14. Chris Tate says:
    Author

    Thanks for taking the time to leave a comment guys, I really appreciate it!

    • Hey Chris,
      I learned a lot from your tuts + your brother tuts
      Im learning 3DS Max and I started right in by the Roof Hatch tutorial

      You can see Roof Hatch, Spiral stair (ben), Table, and Barrel
      on my wordpress blog http://zellersamuel.wordpress.com/category/modelling/

      And by the way I added a link of your site and your brother site to my frontpage

      Im gonna do this tutorial when I got time ! Looks good
      Do you use Roakill UV also ? Its very strange to navigate but I like the automatic preview of the UV when you make a change !

      Do you gonna make tutorials with some infos on normal map and baking high poly to low poly ? For example this mailbox could be exported to zbrush and sculpted scratches + bullet holes. And then baked on the low poly one. Or the fire hydrant from Ben could be baked on a low poly model, instead of finishing the tutorial with the subd one.

      Thanks for all the tutorials you do and thanks to your brother also, its so usefull for people like me :)

      Cheers

  15. Hector Bastida says:

    Really great tutorial!
    Hope the next won´t take so long to be up.
    Thank you for your effort!

    Chau

  16. Roi-Kyi says:

    What a great tutorial! I can’t wait to see the rest.

  17. M says:

    Thanks for devaluing our profession.

  18. LuiSerrano says:

    hey! Chris, Great tutorials

    thanks man…. waiting next day :D

  19. Eagle7 says:

    Hey Chris you’re an inspiration. luv u man

  20. VitalOverdose says:

    Thanks for these great tutorials all your hard work is very much appreciated.

  21. ken says:

    Nice work Chris.
    Throw a little dust in the scene and there goes the doesnt look real comment.
    Thanks Much for your Tutorials.
    I have learnt so much from you and Ben.
    Cept I am realizing the kind of vision it takes to start deconstructing to reconstruct in 3d.
    And accolaides to yous for your teaching.

  22. Philippe says:

    Your tuto is very good to learn and upgrade my knowledge in 3DS Max
    more quickly than the only help other ways,writing for example,
    your video is easy,clear.I can make some mistakes and go back every time
    i want!it’s very important to have the possibility to return and rectify theses
    errors,.Your subject is not so easy to realise for a beginner!
    so thanks again!

  23. LuiSerrano says:

    Good Work!!… and very very cool Teacher. Thanks Man!

  24. Mohsen says:

    Hi chris,
    thanks for this great training. it’s actually helpful.
    just in this step I’m facing a broblem. I’m not familiar with UVLayout..
    I literally fallowed the steps but after exporting the first object (Top object) and loading in UVLayout I can select the edges (putting the mouse over the desired edge and pressing C button).
    How can I do that?

    regards..

  25. Mohsen says:

    sorry chris, my bad; it’s true : “…and loading in UVLayout I can NOT select the edges…”

  26. Mohsen says:

    Hi again Chris..!
    I tested the UVLayout in another PC (32 bit) and that worked correctly!
    I’m trying to solve the problem..

    regards..

  27. deutschlandv says:

    Hi man thank you for your tutors

    I work follow your tutors that’s cool!
    I have finish the model and the basic texture
    here is my model :

    http://i281.photobucket.com/albums/kk225/deutschlandv/00.jpg

  28. Asim says:

    THANKS a lot….!

  29. dccaidyp says:

    I hope to see more tutorials in the future. Keep up the good work man, and wish you continued success in your career.

  30. Komoduz says:

    greate! can you tel mi how do I can change orbit without push orbit button? it is wery importent for me

  31. skepparn says:

    Thanks a lot for this tutorial! It was really educational and lifted my cg-modeling and shading to a new level.

  32. Sesca says:

    I Love this Tutorial.

    Thx a lot for it.

    I hope to see soon more from you.

    Best Greetings from Germany

    Sesca

  33. ali says:

    thx for nice tuts i think u brothers are create amazing tuts becouse its clear geomatery and nice modeling techniques thx so on keep modeling some nice things and send the tuts on tut+

    sorry for my bad english

  34. CG Portfolio says:

    Hello, i think that i noticed you visited my blog thus i came to go back the favor?.I’m trying to in finding issues to enhance my website!I guess its good enough to make use of some of your ideas!!

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