Assembly/Disassembly with Particle Flow in 3ds Max
Tutorial Details
- Software: Autodesk 3D Studio Max
- Difficulty: Intermediate
- Estimated Completion Time: 1 Hour
Final Product What You'll Be Creating
Being creative with the dynamic systems in our 3D applications can produce stunning, exciting and elegant results. In this tutorial, Sachin Joshi walks us through one such example using Particle Flow in 3Ds Max, showing us how to assemble and disassemble objects within your scene.
Republished Tutorial
Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site. This tutorial was first published in July of 2010.
Additional Files/ Plugins:
Video 1
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