An Introduction to Texturing, Lighting and Rendering Architectural Exteriors – Day 3

An Introduction to Texturing, Lighting and Rendering Architectural Exteriors – Day 3

Tutorial Details
  • Software: Autodesk 3D Studio Max
  • Difficulty: Intermediate
  • Completion Time: 1 - 2 hours per part
  • Additional Files/ Plugins: Scene Files

Final Product What You'll Be Creating

In the field of Architectural Visualization, realism must always be the 1st goal that we strive to accomplish. In this 3 day tutorial series, you will gain a solid introduction to valuable lighting and texture mapping techniques that can be used to achieve realistic architectural renderings.

This tutorial is Day 3 in a series – Go to Day 1, or Day 2


Video 1

Download

Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

Video 2

Download

Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.


This tutorial is Day 3 in a series – Go to Day 1, or Day 2


Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.

Add Comment

Discussion 6 Comments

  1. Shyam says:

    There is some problem in 2nd video…..

    Check the link……..

    • Matt Brealey says:
      Staff

      Hi Shyam,

      I’ve just taken a look at both the video stream and the download, and everything seems to be working fine here. Could you check again for me, and if you still have any problems just let me know and I’ll see what I can do!

      Thanks,

      Matt

  2. Shyam says:

    Its fine now. Thanks………..

  3. Ant Gray says:

    You can render alpha masks for sky and other parts, so you don’t have to cut them manually in Ps (especially useful for animation).

  4. Thanks for sharing these. The effects are amazing. I run a professional lighting shop in the UK and the way in which light used to work in graphics always used to make me laugh but not now new effects are amazing.

  5. deepak says:

    nice but some mistakes

Add a Comment

To add a code snippet to your comment, please wrap your code like so: <pre name="code" class="html">YOUR CODE</pre>. You can replace the class name with "js," "css," "sql," or "php." If there are any "<" or ">" within your code, please search and replace them with: &lt; and &gt; respectively.