Achieving 3D Realism: Reception Area Render With 3D Studio Max & V-Ray: Post Production – Tuts+ Premium
Tutorial Details
- Software: Autodesk 3D Studio Max
- Software: V-Ray
- Software: Adobe Photoshop
- Difficulty: Intermediate
- Estimated Completion Time: 2 Hours
In the fifth part of the Achieving 3D Realism: Reception Area Render With 3D Studio Max & V-Ray Premium series, Jamie will cover post-production, one of the most important aspects of achieving a great looking final image. While getting the best possible render out of your 3d package is always the ultimate goal, in most cases renders will benefit greatly from further refinement and retouching in Photoshop.
Project Overview
The following tutorial is based on a real project. This unique tutorial will take users through the real process of creating shaders with bespoke physical properties and applying textures based on real photo references. The subsequent stage will introduce users to the fascinating process of creating and matching the overall lighting closely to the original photo reference supplied by the client while using state-of-the- art techniques to achieve fast and convincing results.
The final step will navigate users through the intricacies of using the best post-production approaches to help enhance and finalize the 3d shot at the highest level. Most post-production effects implemented in this tutorial are kept in layers with their respective masks to achieve the ultimate control over the final results. So Log in or Join Now to get started!
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