Creating a 3d character that is equipped to be animated is one of the most challenging things you can do in CG, and to make matters worse, it has always been equally challenging to find any comprehensive tutorials on the entire workflow. Well not any more! In this 7 video long, intermediate to advanced level tutorial series, professional Blender artist, Karan Shah, will walk you through the complete creation process of a ready to animate video game character. From modeling, to UVs and texturing, to adding the final mesh topology for deformation, this series is a must see for any Blender character artist!
Model, UV, and Texture a Complete Manga Character in Blender – Day 2
Oct 27th in 3D Art, Animation, Blender, Game Art by Karan ShahThis tutorial is Day 2 in a series - Go to Day 1, or Day 3
Final Effect Preview

Video 4: The Clothing
DownloadNote: click the 'Monitor' icon to view tutorial in full-screen HD.
Video 5: The Hair
DownloadNote: click the 'Monitor' icon to view tutorial in full-screen HD.
Video 6: The Joints
DownloadNote: click the 'Monitor' icon to view tutorial in full-screen HD.
This tutorial is Day 2 in a series - Go to Day 3, or Start at the beginning - Go to Day 1
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User Comments
( ADD YOURS )Alan Monroig October 27th
Great character!!
( )Carlos October 27th
Awesome Tut bro
( )Ekran October 27th
Excellent !!!!
( )Kevin October 27th
Really nice tutorial, but in what part are you doing the hands? i cant find it
( )misstux October 28th
Normally I don’t comment, but I need to support you by commenting
I always searched for a complete tutorial like this!
It’s made to understand each part very easy.
A very big THANKS from me.
Btw: Between the ending of the second and the beginning of the third video, the modelling of the hands is missing. I would love to see this part. I hope you have recorded it as well.
( )Kaleb Aylsworth October 29th
The hand vid must have got lost in the transfer, but not to worry…it has been found and posted at the end or day 1! Enjoy:)
( )kimokodack October 31st
very very great tutorial ……Thanks
( )Aetheus October 31st
You folks have no idea how long I’ve been waiting for a tutorial like this. I’ve been trying to model anime faces/heads for ages, and the eyes & nose have always given me trouble. The nose looks a wee bit blunt, but I guess that’s a matter of opinion, and can easily be remedied by a bit of tweaking. Can’t wait for the texturing bit (I’m horrible at texturing)!
( )e-mok October 31st
THX
)
( )Manga Gothic Media October 31st
Looking forward to day 3
( )Sushimoron November 1st
I can’t wait for the UV Maps T_T
( )Peter Walker November 2nd
What happened to Day 3? I get a 404 Error when I try to go to that page.
( )BrickViking November 2nd
I found the last part (UV Textures), but I’ll let Karan post the details here. It makes for good viewing. Thank you, Karan for the work you’ve put in. It’ll be pretty worthwhile to a lot of budding CG novices.
Thanks.
( )sd1 November 2nd
Hey karan great tutorial. This one of the best tutorial i have watched.
i also get a 404 error for day 3 page
( )Yury November 3rd
I also get an error when trying to access Day3. Help!
( )Aetheus November 3rd
Day 3 gives me a 404 too. Maybe I’ll try Googling for Day 3, if its already out.
( )Kaleb Aylsworth November 3rd
Sorry about that guys! Day 3 actually hasn’t posted to the site yet (will be tomorrow!). In retrospect, I probably shouldn’t have added the link until AFTER it was online. My bad:I
( )Timothy November 4th
great tut! hope many more tuts like this in blender to come, thank you!
( )sal December 24th
cooooooooooool
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