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	<title>Comments on: Model a High-Poly Car Wheel in 3ds Max &#8211; Day 1</title>
	<atom:link href="http://cg.tutsplus.com/tutorials/3d-art/model-a-high-poly-car-rim-in-3ds-max-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/</link>
	<description>CG Tutorials</description>
	<lastBuildDate>Sat, 20 Mar 2010 15:09:39 +0000</lastBuildDate>
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		<title>By: Chris</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-16285</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 08 Mar 2010 02:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-16285</guid>
		<description>I am holding shift and can make another plane to stretch he rim to continue at 13:09. can anyone help me and tell me why this is?</description>
		<content:encoded><![CDATA[<p>I am holding shift and can make another plane to stretch he rim to continue at 13:09. can anyone help me and tell me why this is?</p>
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	<item>
		<title>By: Chris</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-14018</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 16 Feb 2010 11:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-14018</guid>
		<description>hey, tut is really great :) buut, maybe someone help me in 14:15&#039; ? Whe Ben use mirror.

I select vertex in right side, delete and the use mirror. Select copy and the use attach. When I do that my plane become transparent :( 

What did I wrong ?</description>
		<content:encoded><![CDATA[<p>hey, tut is really great <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  buut, maybe someone help me in 14:15&#8242; ? Whe Ben use mirror.</p>
<p>I select vertex in right side, delete and the use mirror. Select copy and the use attach. When I do that my plane become transparent <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  </p>
<p>What did I wrong ?</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-14017</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 16 Feb 2010 11:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-14017</guid>
		<description>hey, tut is really great :) buut, i can someone help me in 14:15&#039; ? Whe Ben use mirror.

I select vertex in right side, delete and the use mirror. Select copy and the use attach. When I do that my plane become transparent :( 

What did I wrong ?</description>
		<content:encoded><![CDATA[<p>hey, tut is really great <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  buut, i can someone help me in 14:15&#8242; ? Whe Ben use mirror.</p>
<p>I select vertex in right side, delete and the use mirror. Select copy and the use attach. When I do that my plane become transparent <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  </p>
<p>What did I wrong ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luke S</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-13035</link>
		<dc:creator>Luke S</dc:creator>
		<pubDate>Sun, 07 Feb 2010 12:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-13035</guid>
		<description>Was lucky, found a backup for it, heres my finished model. Time to start on the Tire now. (Excuse the background and lighting, I don&#039;t know how to really do this yet, just modeling at the moment. Waiting for Ben to do one :P)
http://img17.imageshack.us/img17/470/tirerimc.jpg</description>
		<content:encoded><![CDATA[<p>Was lucky, found a backup for it, heres my finished model. Time to start on the Tire now. (Excuse the background and lighting, I don&#8217;t know how to really do this yet, just modeling at the moment. Waiting for Ben to do one <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> )<br />
<a href="http://img17.imageshack.us/img17/470/tirerimc.jpg" rel="nofollow">http://img17.imageshack.us/img17/470/tirerimc.jpg</a></p>
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	<item>
		<title>By: Luke S</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-13022</link>
		<dc:creator>Luke S</dc:creator>
		<pubDate>Sat, 06 Feb 2010 22:03:37 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-13022</guid>
		<description>Great tut Ben! 3DS just taught me a lesson, was going along with the tutorial fine, adding a support edge and boom! 3DS has crashed, it said it saved it, and it did, opened it and bam only the blueprint. Damn, I don&#039;t go well with technology :(</description>
		<content:encoded><![CDATA[<p>Great tut Ben! 3DS just taught me a lesson, was going along with the tutorial fine, adding a support edge and boom! 3DS has crashed, it said it saved it, and it did, opened it and bam only the blueprint. Damn, I don&#8217;t go well with technology <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: dparks</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-12905</link>
		<dc:creator>dparks</dc:creator>
		<pubDate>Wed, 03 Feb 2010 15:46:42 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-12905</guid>
		<description>Thanks for an alternate workflow for rim modeling - much appreciated!!!

Look forward to your tire-ture - regardless of what immature haters post, you can NEVER have too many tutorials or ideas to work from.

Keep up the awesome work!</description>
		<content:encoded><![CDATA[<p>Thanks for an alternate workflow for rim modeling &#8211; much appreciated!!!</p>
<p>Look forward to your tire-ture &#8211; regardless of what immature haters post, you can NEVER have too many tutorials or ideas to work from.</p>
<p>Keep up the awesome work!</p>
]]></content:encoded>
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		<title>By: David Christie</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-11960</link>
		<dc:creator>David Christie</dc:creator>
		<pubDate>Sat, 16 Jan 2010 09:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-11960</guid>
		<description>Hey Ben,

This is a great simple tutorial, Thanks so much for the upload.

Also had a look at your updated website, Looking Sweet!!!</description>
		<content:encoded><![CDATA[<p>Hey Ben,</p>
<p>This is a great simple tutorial, Thanks so much for the upload.</p>
<p>Also had a look at your updated website, Looking Sweet!!!</p>
]]></content:encoded>
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	<item>
		<title>By: Conrad</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-11812</link>
		<dc:creator>Conrad</dc:creator>
		<pubDate>Mon, 11 Jan 2010 15:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-11812</guid>
		<description>seriously ... it&#039;s comments like those and guys like you who bring negativity to the Creative community. Be more positive dude! There is enough negativity in the world as it it ... yours is DEFINITELY NOT REQUIRED.

Nice tut Ben. Mucho apprecaido!</description>
		<content:encoded><![CDATA[<p>seriously &#8230; it&#8217;s comments like those and guys like you who bring negativity to the Creative community. Be more positive dude! There is enough negativity in the world as it it &#8230; yours is DEFINITELY NOT REQUIRED.</p>
<p>Nice tut Ben. Mucho apprecaido!</p>
]]></content:encoded>
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	<item>
		<title>By: Ben Tate</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-11783</link>
		<dc:creator>Ben Tate</dc:creator>
		<pubDate>Sun, 10 Jan 2010 20:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-11783</guid>
		<description>Thanks for the comments guys!! I&#039;m glad to hear everyone&#039;s happy with the tutorial and finding it easy to follow :) I hope you&#039;re all getting good results!</description>
		<content:encoded><![CDATA[<p>Thanks for the comments guys!! I&#8217;m glad to hear everyone&#8217;s happy with the tutorial and finding it easy to follow <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I hope you&#8217;re all getting good results!</p>
]]></content:encoded>
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	<item>
		<title>By: Ben Tate</title>
		<link>http://cg.tutsplus.com/tutorials/autodesk-3ds-max/model-a-high-poly-car-rim-in-3ds-max-1/comment-page-1/#comment-11781</link>
		<dc:creator>Ben Tate</dc:creator>
		<pubDate>Sun, 10 Jan 2010 20:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://cg.tutsplus.com/?p=1296#comment-11781</guid>
		<description>Thanks a million :)</description>
		<content:encoded><![CDATA[<p>Thanks a million <img src='http://cg.tutsplus.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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