In this comprehensive video tutorial Blender guru, Karan Shah, will walk you through a detailed demonstration of the Blender user interface. From navigation, to modeling, and even animation, this tutorial is a must for anyone who is interested in learning this free, yet very powerful, open source 3d application.
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You can find a comprehensive list of Blender keyboard commands here: Blender Keyboard Shortcuts.
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User Comments
( ADD YOURS )Jo September 16th
first
( )thks
really nice
Web 2.0 Tools September 16th
great tutorial, thanks…
( )John September 16th
Tanks for the tutorial. I was looking for a good tutorial on getting started in Blender, and this is perfect! Are you going to follow this up with a tutorial on making a model of something in Blender? The monkey hard would be great.
( )John September 16th
Sorry about the spelling mistakes.
( )Nixon September 25th
you can check out how ’suzanne’ the monkey is modeled by adding it to your scene with space bar, add mesh->monkey,
(its includde in blender as some kind of mascot or whatever so its along the primitives that u can add)
by default it is set to solid and not subsurfed or modified in any way, so u can see a very lowpoly version of the monkey, however the way it was modeled from scratch (rather boxmodelling or modelled poly by poly etc.) can’t be determined that way, guess it would require to have a reference picture of it if there was any,
Anyway maybe this well you a bit, since i’m not sure if there will be a tutorial about suzanne in the near future (maybe there already was one but i’m not aware of it)
Best regards
Nixon
bhenry17 September 16th
Excellent tutorial. I have recently downloaded Blender to try it out. This is immensely thorough and very helpful and should get me up and running in no time. Great Job!
( )Maulik September 16th
Awesome great job explaining blender 3d.
( )Kris September 16th
Thanks!
( )Buzzregog September 16th
Great, very handy
( )The Dude September 16th
Very nice!
( )Nate September 16th
Up and running in no time? I started using Blender about two years ago, and I still can’t do average modeling.
( )accessoire September 16th
Then you’re doing something wrong o_O. I was able after a few days.
BTT: Why a 2.49 overview? First 2.5 alpha should be coming out next month. Why not cover the new interface? Anyways, thanks for your tutorial.
( )robert September 20th
Nice, but 2.49 is out of time in one month.
Blender Interface from 2.5 is more usefull !
( )Karan Shah September 21st
Thats why I laid more stress on shortcut keys.
( )Thanks
Phil September 23rd
How did you create the plane that you were modifying in the video…? When I add a plane I always get a simple square?
( )Phil September 23rd
The plane I was speaking about is at about 13 minutes of the video
( )Phil September 24th
How did you create the flat surface at about the 13min mark of the video?
( )Nixon September 25th
if u want a plane like karan had just add a plane, tab into edit mode, select all vertices with a key,
hit the w-key and choose subdivide multi, determine the number of divisions to get the ammount of subdivisions u like and u have it:)
the oter choice of subdivision would be subdivide (makes just a single cut)
( )and subdivide multi fractal (gives a randomness in value the vertices and results in a nonflat surface wich in some case comes in handy if u need a variation instead of a flat plane)
Hope this can help
Regards
Nixon
Nixon September 25th
Hey Karan,
thanks for this great blender interface basics tutorial!
I always learn something new from all the tutorials i see and yours definetly helped me alot in many terms (introduction to yafaray, setting up scenes etc).
So i wanna say much appreciation for your effort and dedication and the best luck for your further projects!
( )Much regards
Nixon
Ethan Gardner September 29th
Thanks for the tutorial. It is the best one I have found for the blender interface and taught me a few things that I didn’t already know.
( )kernond September 30th
Nice tutorial!
BTW, Blender 2.5 will be Beta software, and it’s functionality won’t fully match 2.49 until some time near the end of the year (at the earliest). Even then, it will still be Beta software until after the Durian Project in the Spring of 2010. These are details from the creator of Blender, Ton Roosendaal.
In fact, the Blender Foundation is recommending that real documentation should begin at the Beta 2 phase which occurs at the end of December into January. You can get more info at BlenderNation:
http://www.blendernation.com/blender-developers-meeting-notes-7/
I just think it’s important for people to fully understand the true nature of Blender 2.5 development. There’s been quite a bit of hype concerning its development timeline that might result in some degree of disappointment in the early phases of its Beta releases. When it’s finally ready, it’ll be awesome, but that time is later than sooner.
( )arnel October 21st
i have seen this character in a lot of modeling tutorials
( )