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Quick Tip: How To Render Frames And Video In 3D Studio Max

Quick Tip: How To Render Frames And Video In 3D Studio Max

You requested it and Chandan Kumar has delivered. In this beginner level quick tip, Chandan will explain how to render your animations out of 3ds Max, as both image sequences with alpha channel information included (ideal for post work.) Or in a direct movie format such as .mov or .avi with some helpful tips on codecs and compression.

Quick Tip: Object & Sub-Object Selection Sets In 3D Studio Max
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Quick Tip: Object & Sub-Object Selection Sets In 3D Studio Max

In this quick tip we’ll look at an often overlooked feature of 3D Studio Max. Selection sets are a great way to keep large scenes in order by allowing you to save specific object selections, or sub-object selections. Not only will this keep you sane when working on massive scenes with hundreds or thousands of objects, but save you an enormous amount of time by essentially giving you the ability to return to a previously saved selection any time with a single click.

Quick Tip: Basic HDRI Creation Inside Cinema 4D

Quick Tip: Basic HDRI Creation Inside Cinema 4D

In this quick tip you’ll learn how to create a basic high dynamic range image in Cinema 4D. Jamie Faulkner will walk you through the process of creating simple geometry and how to strategically place these objects to create your own truly unique HDRI’s. These of course can later be used in any 3d application for both custom lighting and reflections.

Quick Tip: ‘Grid Cubes’ In 3D Studio Max With Thinking Particles

Quick Tip: ‘Grid Cubes’ In 3D Studio Max With Thinking Particles

In this quick tip, you’ll learn how to create a “Grid Cubes” effect using 3d Studio Max and the power of Thinking Particles, inspired by the Cube World Effect video from the Cebas website.

Quick Tip: Optimizing Textures In Unreal Development Kit

Quick Tip: Optimizing Textures In Unreal Development Kit

In today’s quick tip, new author Ankash Kallyat will discuss optimizing textures in Unreal Development Kit and some of the key things to remember when importing textures into UDK. We’ll look at a few ways to save memory by extracting Specular maps from Diffuse maps, as well as working with LOD settings to optimize game play.

Quick Tip: A look At The Electric & BlurFire Plugins For 3D Studio Max

Quick Tip: A look At The Electric & BlurFire Plugins For 3D Studio Max

In this Quick Tip author Chandan Kumar will introduce you to a few of the free plugins included in the Blur Plugin Pack. Although it contains nearly 50 different plugins, we’ll be specifically looking at the “Electric” and “BlurFire” ones today. These plugins were originally developed as in house tools at Blur Studios and have sense been made available online for free, adding a huge variety of tools to 3D Studio Max’s functionality.

Quick Tip: Creating A Simple 3D Puzzle In Maya

Quick Tip: Creating A Simple 3D Puzzle In Maya

In this quick tip, author Abed Ibrahim will show you a great way to create a simple 3D puzzle in Maya. Although simple in approach, this valuable technique can be used in a variety of projects, ranging from very simple puzzles to extremely complex scenes, or even animations.

Quick Tip: Wheel Rotation In 3d Studio Max Using Parameter Wiring

Quick Tip: Wheel Rotation In 3d Studio Max Using Parameter Wiring

In this Quick Tip author Chandan Kumar will show us how to set up a wheel rotation in 3d Studio Max using parameter wiring. The advantage to this is that we can achieve a fully automated wheel rotation by simply moving the control object (in this case the cart’s handle), and the wheels will rotate correctly without the need for any manual keyframing or input.

Quick Tip: Improving Render Quality
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Quick Tip: Improving Render Quality

In today’s quick tip, author Chandan Kumar will show you some effective tips for improving the quality of your renders in 3d Studio Max. We’ll look at ways to reduce and avoid flicker, blurriness and grain when rendering out animation sequences using the default Scanline renderer.

Quick Tip: Select Loop Plugin For C4D

Quick Tip: Select Loop Plugin For C4D

Today regular author Stefan Surmabojov is back with another quick tip. This time we’ll be taking a look at Biomekk’s “Select Loop” plugin for Cinema4D. This time saving plugin can greatly speed up your modeling workflow by allowing you to select entire loops of polygons. Simply select two neighboring polygons and run the “Select Loop” function and you’re done!

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