Browsing Tag

Theory

The Making Of “Yuki Machi”

The Making Of “Yuki Machi”

This is a walk through from start to finish of how I made my “Yuki Machi” scene. This tutorial is intended for beginners and students who are making the switch from creating and building assets to creating whole scenes and environments. I’ll take you through the processes and techniques I use and show you the challenges l face when making larger sets.

Working in a Collaborative Group Environment

Working in a Collaborative Group Environment

As a professional designer for five years, I have learned a few things about the industry, but none are as important as the following: Understanding how to work within collaborative groups is absolutely essential to creating great work, and advancing your career. Group dynamics obviously depend on the type of place you work at. I have now tried both sides of the spectrum (in-house and agency) and while they are totally different, the concept of working within groups is still relevant. Today, I will be sharing a collaborative project that we have recently completed at my current place of employment, Huffy Bicycles.

Digital Illustration – Creative Session Wrap
sessions

Digital Illustration – Creative Session Wrap

It’s a wrap. This session has covered a mix of digital illustration articles on theory and in depth case studies. We’ve looked at various artist’s work and their workflows. We’ve taken a close look at the topic of style development, finding your market, and promoting your work. This session posted across numerous Tuts+ sites: Psdtuts+, Vectortuts+, and Cgtuts+. We’ll continue to expand each session as we cover new topics and integrate your feedback. Let us know what you think of this session’s material.

Step-by-Step : How to Make an Animated Movie

Step-by-Step : How to Make an Animated Movie

In this in-depth article, Pratik Gulati walks us through the many stages involved in creating an animated movie from scratch, whether it be the next Hollywood blockbuster or the shortest of short films. So if you’re thinking about trying it yourself and want to know how it’s done, or even if you’re just curious about the process, this article is one you don’t want to miss.

loomis200

Anatomy & Drawing Books by Andrew Loomis

Four scanned books by the legendary Andrew Loomis, now in the public domain. Includes ‘Creative Illustration’, ‘Figure Drawing for All It’s Worth’, ‘Drawing the Head and Hands’ and ‘Successful Drawing’.

File type: .JPG

License: Royalty free