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Texturing

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Texturing Tips & Tricks For New Artists
  • Tutorials\
  • Maya

Texturing Tips & Tricks For New Artists

Shaun Keenan on Jun 28th 2012 with 3 comments
Creating A Futuristic Weapon In Maya – Texturing
  • Tutorials\
  • Maya

Creating A Futuristic Weapon In Maya – Texturing

Chandan Kumar on Jun 26th 2012 with 0 comments
Materials 101 – Working With Materials In Cinema 4D
  • Tutorials\
  • Cinema4D

Materials 101 – Working With Materials In Cinema 4D

Aleksey Voznesenski on Jun 19th 2012 with 9 comments
Quick Tip: Baking Normals & Combining Maps Using xNormal and Photoshop
  • Tutorials\
  • xNormal

Quick Tip: Baking Normals & Combining Maps Using xNormal and Photoshop

Shaun Keenan on Jun 14th 2012 with 1 comment
Creating A Futuristic Weapon In Maya – Finalizing the Model
  • Tutorials\
  • Maya

Creating A Futuristic Weapon In Maya – Finalizing the Model

Chandan Kumar on May 29th 2012 with 2 comments
Quick Tip: Converting Polypaint Data From Zbrush Using xNormal
  • Tutorials\
  • ZBrush

Quick Tip: Converting Polypaint Data From Zbrush Using xNormal

Shaun Keenan on May 24th 2012 with 3 comments
Creating A Futuristic Weapon In Maya – Modeling And Adding Additional Details
  • Tutorials\
  • Maya

Creating A Futuristic Weapon In Maya – Modeling And Adding Additional Details

Chandan Kumar on May 8th 2012 with 0 comments
Creating A Futuristic Weapon In Maya – Modeling The Base
  • Tutorials\
  • Maya

Creating A Futuristic Weapon In Maya – Modeling The Base

Chandan Kumar on Apr 26th 2012 with 4 comments
Create A Stylized Character With Maya And ZBrush, Part 6 Rendering
  • Tutorials\
  • Maya

Create A Stylized Character With Maya And ZBrush, Part 6 Rendering

Shaun Keenan on Apr 17th 2012 with 1 comment
Crafting A Detailed ‘Next-Gen Boiler’ – Part 4 UVMapping
  • Tutorials\
  • Maya

Crafting A Detailed ‘Next-Gen Boiler’ – Part 4 UVMapping

Shray Khanna on Apr 3rd 2012 with 1 comment
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