Creating nice effects with Modynamics is pretty easy with Cinema 4D’s new tools. However, to be able to create a realistic smashing effect, it’s not enough to just break the wall into pieces, we need more then that to make it believable. So in this tutorial we’ll cover using Modynamics along with particles to create this effect. We’ll employ an emitter object to easily create our particles, and then use some supplementary tools to control the effect, creating a neat, realistic animation of our wall being destroyed.
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