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Particles

Particle Disintegration In 3D Studio Max With Thinking Particles & Krakatoa

Particle Disintegration In 3D Studio Max With Thinking Particles & Krakatoa

In this advanced level tutorial you’ll learn how to create a particle disintegration effect in 3d Studio Max using Thinking Particles and Krakatoa. While similar effects can be created using Particle Flow, Thinking Particles offers a robust node based system allowing you to truly fine tune your effects.

This tutorial covers setting up Standard and Dynamic groups in TP, and how to transfer particles between the two. We’ll also look at how we can map an image based texture to the the particles themselves and render the disintegration effect using the power of Krakatoa.

Animate a Logo Forming from Particles in Maya

Twice a month we revisit some of our reader’s favorite posts from throughout the history of Cgtuts+, and today we have an awesome Maya particles tutorial by Abed Ibrahim. This tutorial was first published in December 2009 and proved incredibly popular! Let’s take a look…


This entry is part 7 of 9 in the Best Of Maya – Part 2 Session
Construct a ‘Microcosm’ Using Blender 2.5 – Particles & Hair

Construct a ‘Microcosm’ Using Blender 2.5 – Particles & Hair

This entry is part 2 of 4 in the series Construct a 'Microcosm' Using Blender 2.5

In the second part of his brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz continues to walk us through how he created his ‘Microcosm’ scene! After modeling the scene in part 1, today’s tutorial deals with particle and hair simulation, whilst later parts go on to cover adding materials, how to texture and light the scene, and finally how to use nodes for depth of field. Let’s get started!