Twice a month we revisit some of our reader’s favorite posts from throughout the history of Cgtuts+. Today we’re taking a look back at Sachin Joshi’s awesome tutorial on assembling and disassembling objects with Particle Flow in 3D Studio Max. This tutorial received a great response when it was originally published back in July of 2010, so if you missed it the first time, why not check it out now.
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