Today we’re bringing you the first part in a new tutorial series that focuses on modeling the F-16D fighter jet in 3D Studio Max. Suitable for both beginner and intermediate artists, this tutorial will get users up to speed on working with some of Max’s more common modeling tools, and is an ideal project for anyone interested in creating high quality vehicle models.
Today’s lesson will cover blocking in the overall proportions and building the planes fuselage, wings and tail section. Click through to get started!
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