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Justin Mitrache

Model and Render a KEF Speaker using Modo – Day 2

Model and Render a KEF Speaker using Modo – Day 2

In the concluding part of his 2-day KEF speaker tutorial, Justin Mitrache takes us through the texturing and rendering processes in Modo 401, and then finishes up by showing us how to set up the rendered layers in Photoshop where you can apply your own post-processing techniques. Let’s start!

Model and Render a KEF Speaker using Modo – Day 1

Model and Render a KEF Speaker using Modo – Day 1

In this 2 part tutorial, Justin Mitrache walks us through how to model and render a KEF speaker in Luxology Modo 401. Based on existing reference pictures, we begin by modelling the object itself, after which we set up standard studio lighting, assign textures and modify the shaders, before finally rendering out the final shot. Let’s start!

Unwrap a Cartoony Gatling Gun in Luxology Modo 401

Unwrap a Cartoony Gatling Gun in Luxology Modo 401

In the second part of this Modo Basix tutorial, we will be continuing from where we left off in the modeling portion of the series, and going on to use many of Luxology Modo’s innovative UVW unwrapping tools to layout the UVs of our cartoony gatling gun model, and get it ready for texturing and materials. When you are finished, you should know everything that you need to get started unwrapping your own 3d models in this incredibly powerful package!!

Model a Cartoony Gatling Gun in Luxology Modo 401

Model a Cartoony Gatling Gun in Luxology Modo 401

In this Basix tutorial, you will learn how to use many of Luxology Modo’s user friendly modeling tools to create a cartoony stylized gatling gun. When you are finished, you should know all that you need to get started creating your own 3d models in this incredibly powerful modeling package!


This entry is part 4 of 9 in the Best Of Modo Session

Easy Studio Rendering in Luxology Modo 401

When trying to achieve visually appealing final renders for your product visualizations, proper studio lighting and rendering techniques are an indispensable tool for you to have. In this tutorial you will learn the basics of how to arrive at a satisfying studio render using Luxology Modo 401, and also how to do some post work to get the most out of the final image.

Model, Texture, and Render a Photorealistic Ipod in Modo 401 – Day 2

In this two part video tutorial, you will learn how to model, texture and render an iPod Nano 1st Gen in Modo 401. The techniques used here will be strictly poly modeling, and can therefore be applied to other 3D packages as well. The focus will be on the modeling and the texturing aspect, while the rendering process will be fairly simple in comparison to professional level renders.

Model, Texture, and Render a Photorealistic Ipod in Modo 401 – Day 1

In this two part video tutorial, you will learn how to model, texture and render an iPod Nano 1st Gen in Modo 401. The techniques used here will be strictly poly modeling, and can therefore be applied to other 3D packages as well. The focus will be on the modeling and the texturing aspect, while the rendering process will be fairly simple in comparison to professional level renders.


This entry is part 8 of 9 in the Best Of Modo Session