Get $500+ of the best After Effects files, video templates and music for only $20!

Browsing Tag

HDRI

Image Based Lighting: The Complete Workflow with Maya, HDR Shop & Photoshop

Image Based Lighting: The Complete Workflow with Maya, HDR Shop & Photoshop

So Image Based Lighting…. What is it, and how can you use it to your advantage? Get the answers in this tutorial from James Whiffin where you’ll not only learn about implementing IBL into your projects, but how to setup and shoot your very own high dynamic range images, a topic rarely seen in tutorials.

After shooting James will show you how to process the spherical images using HDR Shop and how to combine and clean them up in Photoshop to create a finished panoramic HDRI. Which can be directly applied in Maya (or your 3d package of choice) to add initial lighting, reflections and realism to your scenes. Unlock the HDRI mystery after the jump!

Quick Tip: Basic HDRI Creation Inside Cinema 4D

Quick Tip: Basic HDRI Creation Inside Cinema 4D

In this quick tip you’ll learn how to create a basic high dynamic range image in Cinema 4D. Jamie Faulkner will walk you through the process of creating simple geometry and how to strategically place these objects to create your own truly unique HDRI’s. These of course can later be used in any 3d application for both custom lighting and reflections.

Freebie : 8 Awesome Ocean HDRIs

Freebie : 8 Awesome Ocean HDRIs

This week’s freebie content is brought to you by AntwanFX, a 21 year old motion graphics designer from Bulgaria. Antwan has submitted these hi-res HDRIs for you to use in your final renders as either reflection or lighting maps, or replacement reflection maps for your openGL viewports! The download link is after the jump…

Quick Tip: Setting up an HDRI using Vray for Maya
basix

Quick Tip: Setting up an HDRI using Vray for Maya

In today’s Quick-tip tutorial, Edgar Mihailov shows artists new to Maya, and/or it’s relatively new Vray plugin, how to utilise High Dynamic Range Images (HDRIs) to illuminate your scenes, providing realistic reflections in the process. HDRI is now a standard across almost all rendering software and it’s an extremely useful thing to learn how to use!


This entry is part 4 of 9 in the Best Of Maya Session