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Blender

Modeling A Modern Interior Scene In Blender

Modeling A Modern Interior Scene In Blender

In this tutorial we will be modeling an interior scene from a reference photo. It is written for the complete beginner, you’ll learn how to setup a background image and how to match the camera to it, as we follow a very simple workflow for building up the scene with a variety of basic modeling techniques that will give you a very good basis on how to approach any kind of modeling.

Creating An Animated Fish Swarm In Blender Using Particles: The Complete Workflow, Compositing

Creating An Animated Fish Swarm In Blender Using Particles: The Complete Workflow, Compositing

This entry is part 2 of 1 in the series Animated Fish Swarm In Blender

In the second part of the Animated Fish Swarm In Blender tutorial, Frederik Steinmetz shows you how to take advantage of instance rendering in Cycles. He will reveal an effective way to composite a Blender rendering on top of a Cycles rendering, without having to make a copy of the entire scene, or temporarily store your render results in EXR files. However you’ll still be able to take advantage of Blender’s motion blur as well as halo spotlight effects.

Creating An Animated Fish Swarm In Blender Using Particles: The Complete Workflow

Creating An Animated Fish Swarm In Blender Using Particles: The Complete Workflow

This entry is part 1 of 1 in the series Animated Fish Swarm In Blender

In this new two part tutorial from Frederik Steinmetz, you’ll learn how to create a truly unique fish swarm animation using Blender. Frederik will guide you through the entire process of Modeling, Texturing, Rigging and Animating a realistic school of mackerels. You’ll then learn how to create a spiraling, tornado like effect for the swarm using particles.

Create And Render A Still Life Scene In Blender, Using Cycles

Create And Render A Still Life Scene In Blender, Using Cycles

Today, we’ll have a brief introduction to Blender’s new rendering engine – Cycles. This tutorial will cover modeling a small and easy still life scene, setting up different types of materials used in cycles and then finally lighting and rendering the scene.

Create A 3D Floor Plan Model From An Architectural Schematic In Blender

Create A 3D Floor Plan Model From An Architectural Schematic In Blender

In this tutorial you’ll learn how to create a 3D floor plan model from an 2D architectural drawing. Karan Shah will show you some simple, yet effective techniques for constructing the walls, windows and doors following a basic interior schematic in Blender. With the model complete we’ll add materials and textures, and do a final render of the scene.

Modeling, UVmapping And Texturing A Low Poly T-Rex In Blender, Part 2

Modeling, UVmapping And Texturing A Low Poly T-Rex In Blender, Part 2

This entry is part 2 of 2 in the series Low Poly T-Rex In Blender

We’re back with part 2 of Karan Shah’s awesome tutorial on creating a low-poly T-Rex using Blender and Gimp. In the second part you’ll learn how to Unwrap your model using Blender’s built-in UV Mapping tools, bake an Ambient Occlusion map and finally how to create textures for your T-Rex using Gimp (or your image editing software of choice.) Click through to get started!

Modeling, UVmapping And Texturing A Low Poly T-Rex In Blender, Part 1

Modeling, UVmapping And Texturing A Low Poly T-Rex In Blender, Part 1

This entry is part 1 of 2 in the series Low Poly T-Rex In Blender

In the first tutorial of 2012 you’ll learn how to create an awesome low-poly dinosaur using Blender and Gimp. In today’s post artist Karan Shah will walk you through the entire modeling process step by step, and show you how to create an optimized model suitable for use in any game engine.

We’ll follow things up later this week with part two, where we’ll delve into Uvmapping and creating unique hand painted textures. Though this tutorial is made using Blender, the modeling work-flow is universal in approach and can easily be applied to any other software. So get started after the jump!

Character Modeling in Blender
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Character Modeling in Blender

From the Cgtuts+ archives:

Twice a month we revisit some of our reader’s favorite posts from throughout the history of Cgtuts+. Today we’re taking a look back at Jonathan Williamson’s awesome tutorial on Character Modeling in Blender. This tutorial received a great response when it was originally published back in march of 2010, so if you missed it the first time, why not check it out now.


This entry is part 7 of 9 in the Best of Blender Session
Creating 3D Fog In Blender

Creating 3D Fog In Blender

In this tutorial Frederik Steinmetz will show you how to create realistic 3D fog using Blender. The first section of the tutorial will cover the environment’s creation and include modeling, texturing and lighting. In the second half, you’ll learn how to create convincing, realistic fog and incorporate it into the scene, before rendering and compositing the final animation.

Model, UV, and Texture a Complete Manga Character in Blender – Day 1

Twice a month we revisit some of our reader’s favorite posts from throughout the history of Cgtuts+. Today we’re taking a look back at Karan Shah’s three part tutorial series on Modeling, UVMapping, and Texturing a complete manga character in Blender. Originally published back in October of 2009, this tutorial has proved to be one of the most popular Cgtuts+ has ever published. So if you missed it the first time, why not check it out now.


This entry is part 4 of 9 in the Best of Blender Session
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