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Benoit Staumont

Create an Interactive 3d Model Viewer using 3ds Max and Wirefusion

Twice a month we revisit some of our reader’s favorite posts from throughout the history of Cgtuts+, and today we have an awesome Maya particles tutorial by Benoit Staumont. This tutorial was first published in December 2009 and proved incredibly popular! Let’s take a look…


This entry is part 2 of 12 in the Best of 3D Studio Max – Part 2 Session
Shattering Glass with Rayfire in 3DsMax

Shattering Glass with Rayfire in 3DsMax

In today’s awesome tutorial, Benoit Staumont shows us how to make the most of the amazing Rayfire plugin for 3DsMax, by destroying a pane of glass in a very sci-fi themed way! Let’s get started…


This entry is part 6 of 12 in the Best of 3D Studio Max – Part 2 Session
Write a Material Renamer using Maxscript in 3Ds Max

Write a Material Renamer using Maxscript in 3Ds Max

Keeping your scenes organised can be a somewhat tedious task, so any tools that can be used to speed up and simplify the process can be very useful! In this tutorial, Benoit Staumont takes us through how to write a much-needed custom Material Renamer script, using Maxscript in 3Ds Max. The result is an incredibly useful script that you can use easily on any future projects.

Quick Tip: Asset Tracking in 3Ds Max

Quick Tip: Asset Tracking in 3Ds Max

If you work with more than one computer, keeping track of textures and scene files can be a nightmare! In this quick-tip, Benoit Staumont takes us through his ingenious solution to the problem. Utilising both Max’s Asset Tracking functionality and some command-line shortcuts, today’s tutorial shows you one way of managing your files across all of your Windows PCs.