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Arnab Bhadra

A Brief Introduction To Working With Zbrush’s GoZ Plugin
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A Brief Introduction To Working With Zbrush’s GoZ Plugin

In today’s tutorial you’ll get a brief introduction to working with GoZ. The Zbrush plugin that allows you to work seamlessly between Zbrush and other leading 3D modeling applications such as Maya, 3D Studio Max, Cinema 4D and Modo. In this lesson you’ll learn how to setup GoZ to work with your application of choice, and how to keep mesh edits intact when transferring your model back and forth between programs.

A Basic Introduction To Working With ZSpheres In ZBrush 4

A Basic Introduction To Working With ZSpheres In ZBrush 4

In this tutorial we will study how "ZSpheres" works in Zbrush 4, and how they can help you in production. Probably one of the more unique features of ZBrush, ZSpheres allow a ZBrush user to create a base mesh with clean topology and then convert it into a sculpt-able model. A ZSphere starts out with a simple sphere that you can extract from until you have the basic shape of the model you want to sculpt on. So lets see how it works!

Rendering A 3D Stereoscopic Image With 3D Studio Max 2012

Rendering A 3D Stereoscopic Image With 3D Studio Max 2012

3D has experienced a massive resurgence in recent years, and become a standard in not only the film and television industries, but in video games and computer graphics as well… it’s literally everywhere. So in this tutorial Arnab Bhadra will teach you how to create your own 3D stereoscopic renders using 3D Studio Max 2012, and the free script “Render 3D” created by Andrew Dour. This is a great project for anyone interested in truly bringing their work into the 3rd dimension!

Create An Amazing Unfolding Effect In Maya Using Morrisfold

Create An Amazing Unfolding Effect In Maya Using Morrisfold

In today’s tutorial you’ll learn how to create a great looking unfolding effect in Maya 2012 with the help of the “Morrisfold” plugin. This free script makes what would normally be a very time consuming task, a complete breeze. Allowing you to quickly adjust, change or completely re-time your animations in a matter of minutes!

Create A 3D Anaglyphic Render In Maya 2012

Create A 3D Anaglyphic Render In Maya 2012

What is 3d-anaglyph? Anaglyph images are used to provide a stereoscopic 3D effect, when viewed with glasses where the two lenses are different (usually chromatically opposite) colors, such as red and cyan. Images are made up of two color layers, superimposed, but offset with respect to each other to produce a depth effect. So in this tutorial we will learn how to make a realistic 3D-Anaglyphic render in Maya 2012.

Create A Detailed City With 3d Studio Max & Ghost Town

Create A Detailed City With 3d Studio Max & Ghost Town

In this tutorial you’ll learn how to build a detailed city in 3d Studio Max using the Ghost Town plugin. For those of you who are unaware, Ghost Town is a script that procedurally generates cities and urban environments in only a few clicks, and features a number of options. Such as low or high poly buildings, road layouts, vehicles, trees, facades and an easy to use material and texture system. Let’s take a look!